DuFyy's Beginner Guide

Guides that can help you with your Beginner
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DuFyy's Beginner Guide

Post by DuFyy » Sun Jun 20, 2010 2:37 am

What is a permanent beginner?
A permanent beginner is a Mapler who NEVER gets a job advancement and stays as a Beginner, Noblesse, or Legend for the rest of his/her Mapling career.

Choosing to become a permanent beginner is a very controversial decision. I mean, why become a character that has no skills, limited equipment choices, and low attack strength? Well, there are many reasons: they’re different. They’re cool. They’re “pro”. But just in case you’re not convinced, here’s a full list of the pros (and cons) of staying jobless:

• High level beginners are respected by many people, even 3rd and 4th jobbers.
• They don’t lose exp when you die. That means you can do things like reach towns by dying halfway during the trip, and explore high-level areas without risk.
• They’re unique! You don’t see permanent beginners in Maplestory every day.
• They have an advantageous weapon defense formula. That means that you will take less damage from monsters than your counterparts, assuming you have similar equipment. However, the difference isn’t massive.
• They get cheap taxi fares on Victoria Island (very minor pro).

• Their damage sucks, due to lack of damage-multiplying skills.
• They don’t have any special skills. See above.
• Anyone (and I mean ANYONE) can kill-steal them. You’ll have to rely on peoples’ goodwill to train in crowded areas.
• Their equipment choices… are extremely limited. You will have to wear common equipment, which offers far fewer choices than class-specific equipment. However, you still have a lot of choices for your weapon and hat.
• Stupid newbies sometimes make fun of them.

So you want to be a permanent beginner.
This section is co-written by Alyssaur.
When you create a new character, you are given three options to choose from: Explorers, Cygnus Knights, and Aran. All three have a Beginner form with relatively the same perks, but each type has a different name and unique abilities

Regular Beginners (Explorers) - The original Permanent Beginner. These jobless characters offer the fewest advantages of the four classes. They gain 5 AP per level and cannot obtain a riding mount, but they have the potential to reach level 200. For the sake of novelty and a challenge, this is a really good class.

Noblesses (Cygnus Knights) - Noblesse offer two key advantages over Beginners: they can obtain a riding mount at level 50, and they receive six AP points per level until they reach level 70 Afterwards they only recieve 5 AP points per level. Noblesse have a level cap of only 120, but since most Permanent Beginners never even get close to that level, Noblesse are a great choice for casual players.

Legends (Aran) - Legends gain 5 AP per level and, like Noblesses, obtain their mount at level 50. But like Noblesses, they don’t have a premature level cap and are free to continue onto level 200. Another significant difference between this class and the others is that Legends are able to hit multiple monsters as long as they use a PoleArm. Legends are able to attack two monsters at once from the very beginning, and are given the ability to mob one more enemy every twenty levels. There is a disadvantage to this mobbing ability, though: the damage inflicted on multiple monsters is only about 60% of your maximum damage, and gets split further with every new monster. However, Legends are great class for players that plan to go farther than level 70, but don’t want the difficulty of training an Explorer.

There are also tutorial sub-classes of the first three jobless classes. These character are only recommended to advanced jobless users, or masochists. They are:

Campers (Explorers) - Campers are another tutorial sub-class of the Beginner. They existed without a name before the Apple Factory was implemented into the game, but because of the spike in population afterwards they were dubbed the name 'Camper'. Though the Apple Factory has long since been removed from MapleStory, these players still exist at certain times of the year. Campers stay in one map on Maple Island and train on Tutorial Sentinels, which only give 1 EXP per kill.

Islanders (Explorers) - Islanders are a tutorial sub-class of the Beginner. These players are permanent residents of Maple Island and only train on the low-level monsters that spawn there.

Roadies (Cygnus Knights) - Roadies are a tutorial sub-class of the Noblesse. The term 'Roady' was chosen because of the map that they train in, Empress Road. They are more like Islanders in that the monsters in Empress Road give more than 1 EXP, but they don't have the freedom to roam Ereve like Islanders can with Maple Island because they wouldn't be able to return to their tutorial map.

Snowlanders (Aran) - Snowlanders are the tutorial sub-class of the Legend. They are more like Campers in that they stay one map, Cold Forest 3, and grind on Tutorial Tivs, which give 1 EXP per kill.

AP Builds- The Basics
Strength is the basic building block in the beginner’s melee attack formula. That’s why you should set as many points into strength as possible. In the later levels, dexterity is also very important to the permanent beginner. For every one point of dexterity you receive 0.8 points of accuracy, which is needed in order to hit monsters. It is ideal for you to have just enough dexterity to be able to hit the monsters you train on 100% of the time. Intellect is completely worthless to you. It adds magic attack (which you won’t be using) and MP (which you won’t be using). Luck is also pretty much worthless to you. It adds a bit of accuracy (0.4 points per 1 point of luck) and avoidability (0.8 points per 1 point of luck). You don’t need avoidability, and you might as well use dexterity for accuracy. So… don’t add any points to this stat either.

Regular Dexterity Permanent Beginner
The beginner who follows the regular dex build adds just enough dexterity to hit the monsters their training on and puts the rest into strength.

Pros of being a regular-dex beginner
• You won’t have to spend a lot of money (this build is very inexpensive).
• You’ll never need to worry about accuracy problems.
• Your damage will be noticeably more stable than beginners following other builds.

Cons of being a regular-dex beginner
• Your damage will be slightly lower than that of a low-dex/dexless permanent beginner.

Equipment Scrolling
Weapons -Scroll your weapons for extra attack. It doesn’t matter what weapon you’re using; attack strength is the most important thing a regular-dex beginner (or any job besides magicians, for that matter) could possibly have.
Gloves –Scroll your gloves for extra attack.
Topwear - I recommend you get a piece of topwear scrolled for strength; they’re cheaper than overalls scrolled for strength. Or, you can get a HP top if you’re sick of dying all the time because of your low HP. Scrolling your top for defense is also noticeably helpful, since beginners have the best defense formula of all the classes.
Bottom -You can scroll your bottom for HP or defense. Pants scrolled for jump are another option, though jump isn’t as important to you as other stats.
Overall-If you don’t have a top and bottom, then get an overall and scroll it for strength. This is expensive, though, so less funded beginners should probably just scroll their overalls for defense.
Shoes -Scroll your shoes for speed. It’s cheap and an easy way to get the most out of your shoes.
Cape –Scrolling your cape for strength is a relatively cheap way to increase your attack.
Hats -Scrolling hats for HP or defense is pretty cheap with dark scrolls. Or, if you can afford it, hats can be scrolled for accuracy or dex.
Earrings –Earrings should be scrolled for dex.
Belts- Belts should be scrolled for strength.

No/Low Dexterity Beginner
A dexless beginner adds NO dexterity at all. He/she puts every ability point into strength to make him/herself stronger and wears a lot of dex/accuracy equips to make up for the lack of accuracy.

A low-dexterity beginner adds a minimal amount of dex (usually 30-50) and adds the rest into strength to make him/her stronger. They wear dex/accuracy equips to make up for their lack of accuracy.

Pros of being a low-dex beginner
• You will have slightly higher damage than a regular-dex beginner. What more do you want?

Cons of being a low-dex beginner
• Due to your need for accuracy, your options for equipment will be more limited and expensive than that of a regular-dex beginner.
• Due to your need for accuracy, you will have fewer training options than a regular-dex beginner.
• Your damage will be unstable, even for a beginner. Legends will especially suffer from this lack of stability, since it interferes with your ability to mob efficiently.

Equipment Scrolling
Weapons -Scroll your weapons for extra attack. Though you can consider scrolling your weapons for accuracy too, it should be an afterthought.
Gloves –Scroll your gloves for extra attack.
Bottom –You can get your bottomwear scrolled with dex, though an overall will probably be more cost effective.
Topwear –You can get your topwear scrolled for strength, HP, or defense, though an overall will probably be more cost effective.
Overall-Scroll your overall for dex. It’s a huge boost to you accuracy, especially if you can afford a 20+ dex one.
Shoes -Scroll your shoes for speed. If you need accuracy and can afford to give up mobility, shoes scrolled for accuracy or jump will give you a small accuracy bonus.
Cape –Scrolling your cape for dexterity is a relatively cheap way to increase your accuracy.
Hats -Scrolling hats for HP or defense is pretty cheap with dark scrolls. Or, if you can afford it, hats can be scrolled for accuracy or dex.
Earrings –Earrings should be scrolled for dex.
Belts & Other Accessories- Accessories should be scrolled for dex or accuracy.

Lucky Beginner (novelty build)
This section was written by Alyssaur.

A “lucky” beginner adds luck instead of dexterity, since luck also adds accuracy (about half as much as dex), and also adds avoidability. You also add a normal amount of strength, for damage. This build is generally recommended to Noblesses because of the 70 extra AP points they have to play with.

• Damage of a normal Beginner, with the accuracy of a high-DEX Beginner so you won't have accuracy problems
• With high avoid-ability, you are missed more by monsters and won't be knocked back
• Being missed more also means you won't need to use as many potions

• This build is very expensive because of the equipment you need to maximize you avoid-ability
• If you do get hit, you may be it hit more than the average Beginner because you won't necessarily have the high • defense armor that is typical of Beginners.

Weapons - It is recommend you go with a 1-h weapon because eventually you will be able to equip a LUK shield. Daggers like the Korean Fan would be the obvious choice because when scrolled, it will add a number of LUK. Black Tube (+10 avoid.) and Yellow Duck Tube (+3avoid.) are also a good alternative because of their avoid-ability boosts.
Gloves –Scroll your gloves for extra attack.
Overall -An Sauna Robe (+10 avoid) scrolled for LUK is best, but very expensive.
Shoes -Shoes scrolled for DEX for the avoid.
Cape – Icarus 1 (+15 avoid.) scrolled for LUK is best. Also very expensive.
Hats -And common equipable hat until you can affor a Z-helm. At level 80 is is recommended you go for a Targar Hat (LUK) over a Scarlion Helmet.
Earrings –Earrings should be scrolled for LUK.
Belts - Belts should be scrolled for LUK.

Accuracy Table
Accuracy Calculator: http://www.screamingstatue.com/accuracy/

Now you may be wondering why I didn’t include any actual build advice in the previous sections. This is because there are so many training options for a beginner that it is nearly impossible to have a universal build that covers every monster. Above is an accuracy calculator you can use to find out whether your permanent beginner can hit a specific monster.

To use it, type in your level and accuracy (which can be found in the extended part of your skill window), and then choose the monster you want to check in the bottom right. If you know which part of Maplestory the specific monster resides, click on the area’s name (middle right) to make browsing easier. Once you choose the specific monster, look at the top part of the calculator. The second bar tells you how much accuracy you will need to hit the monster 100% of the time at your level. The third bar tells you what percentage of the time you can hit it right now, with your current accuracy. To effectively train at an area, the percentage should be at least 90%. If it isn’t, get more accuracy equips or wait a couple more levels and check again.

Ahhh… weapons. As a permanent beginner, your selection is often very limited. However, that doesn’t mean it‘s a good idea to just use any old weapon you find. The following is an in depth section that describes what common-class weapons are best for beginners. First of all, we need take a rundown of the basic types of beginner weapons.

• Polearms- This is the most common type of beginner weapon, due to its wide selection of weapons and high availability. Almost all common-class polearms have normal attack speed, though some have a fast attack speed (i.e. the Super Snowboard). Polearms inflict very unstable damage on monsters; a two-handed sword with the same attack strength and same attack speed will always do more damage per minute (DPM).

A special type of polearm that some beginners use is the Frozen Tuna. There are two types of Frozen Tunas: common-class tunas, which have slightly above average attack strength, and the beginner-only tuna, which is extremely strong. Both have dismal attack speeds, so Tunas are mostly a novelty items. However, they are incredibly useful to Legends, whose attack delay minimizes the importance of weapon speed. (Credits go to Alyssaur for this tip!) The ideal tuna is the level 20 beginner tuna, which has a whopping 85 attack. Unfortunately, it’s becoming increasingly rare, as fewer people use the Victoria Island Gachapons.

Note: The following sections DO NOT include Frozen Tunas.

• Spears- This is also a relatively common type of beginner weapon, though still not as widely available as polearms. Spears are similar to polearms in fighting style, so they also inflict very unstable damage.

• One-handed Swords- They are very stable in terms of damage, but have low attack strength. Many common-class one-handed swords add important stat boosts, though.

• Two-handed Swords- This type of weapon is a relatively uncommon choice for beginners. There are only a few good 2-handed swords that beginners can use, such as the Japanese Map. However, 2-handed swords often maintain an ideal balance of attack strength and damage stability.

Level 10-14
Though there are a huge variety of beginner weapons available, I suggest you use the Stars and Stripes until you reach level 12, where you can get a 32+ attack Aqua Snowboard or Red Rose. And of course, people short of funds can always buy a Long Sword or some other regular weapon.

Level 15-19
Your best choice is to get a Gold Surfboard. It is fast and has high attack, but it’s getting harder to get every month. If you can’t find a gold surfboard, try sticking with your rose/aqua snowboard for a couple more levels.

Level 20-24
At level 20, it’s a great idea for beginners to buy a Fish Spear. There’s lots to like about it: fast attack speed, speed bonus, accuracy bonus, extremely low prices… etc. Once you come of level, I suggest you ditch your current weapon (unless you REALLY need the accuracy) and get a White Rose (HIGHLY RECOMMENDED). White Roses don’t cost that much and you can easily save up for one.

Level 25-29
A Pigs Illustrated can prove useful at level 25 if you really need the accuracy bonus. Same goes for Maplemas lights and their speed bonus. If not, stick with you white rose.

For the funded: A Pumpkin Spear can prove to be extremely useful if you have enough cash to buy one with at least 50 attack.

Level 30-34
Your cheapest option is to keep your White Rose. If you want, you can buy an Aluminum Baseball Bat. Though the damage probably won’t be much higher than your rose’s damage, it’s faster and you will get a noticeable stability boost. The jump bonus of the Surfboard may prove useful for you, so you can get one of those if you want, though they tend to be a bit pricy for their attack range. Same goes for the Surfboard’s flashier counterpart, the Tsunami Board.

For funded: The Versalmas Cactus is a great survival booster with an attack that’s nothing to be ashamed of, and the Pumpkin Lantern has more attack than any other weapon this level.

Level 35-39
At this level you can begin using the highly accurate Maple Sword. The attack is very low though, so don’t wield one unless you REALLY NEED IT. Same goes for the speed bonus of the Red Whip.

Level 36 is when you’ll be introduced to your new best friend: the Gold Snowboard. Unless you have a Pumpkin Lantern or some godly scrolled weapon, get this NOW.

Level 40-49
These levels hold very few weapon opportunities for the unfunded beginner. Probably the cheapest option for you is the Maple Soul Singer. However, like the Maple Sword, it should only be used if you really need the accuracy.

At level 45, the Black Surfboard will become your best pick. You can begin using a Dark Snowboard at lvl 48 for its slightly lower price or the Blue Rose if you’re willing to pay slightly more. All of these prices are still pretty expensive, though.

For the funded: The Glowing Whip and the Guan Yu Polearm are very expensive (all cost 20-30 mil+ in most worlds), but are also great weapons.

Level 50-59
You can choose to buy a Japanese Map at level 50. It’s relatively cheap and stable, so it’s highly recommended. Or, at level 55, you can begin using a Green Surfboard or a more expensive Bullseye Board.

If you would rather use a spear, you can get a set of Green Skis.

For those who really have a LOT of money to spend, the Super Snowboard is just plain awesome. It is by FAR the best weapon a beginner can get at this level and quite possibly the best common weapon ever. Unfortunately, the Super Snowboard is extremely rare. They were only out for a couple of weeks and had to be obtained through the box event, so anyone who got a Super Snowboard… kept it. Consequentially, auctions and sellers of the item are virtually non-existent, and prices for a clean board range from anywhere between 150 and 300 million mesos. If you manage to obtain one, you will probably be using for the rest of your career as a beginner, unless you decide to buy a well scrolled Maple Snowboard or a Purple Surfboard.

Level 60-69
You can buy a Blood Snowboard(VERY CHEAP) at level 60. It’ll be your prime weapon for the next 10 levels unless you decide to purchase a Maple Glory Sword at level 64 or a Black Umbrella at level 70. The Maple Glory Sword and Black Umbrella both have decent attack strength, so if you can afford a nice attack shield to accompany either of them, they’re always an open option. Plus, the accuracy bonus from the Glory Sword is amazing.

Level 70-79
It’s recommended that you buy a good Maple Snowboard, unless you still need accuracy from your Glory Sword or have a Super Snowboard. You’ll be using these… for a while, probably.

Level 80-89
Though it’s highly unlikely that you could have trained a permanent beginner to this high of a level, if you do actually train you should keep using your level 70 weapons. Either that, or buy a set of Sky Skis.

Level 90+
If you manage to reach this level and still want to train, you can get a Red Surfboard at lvl 95. Or even better, a Purple Surfboard. However, like Super Snowboards, Purple Surfboards are incredibly rare and expensive, being Gachapon-only. If you can’t find either a Red Snowboard (they’re getting rarer and more expensive every day) or a Purple Snowboard, you can buy a Crimson Arcglaive. The Arcglaive is absurdly expensive, but not as rare.

As a permanent beginner, your armor selection is even smaller than your weapon selection. The way your clothes are scrolled is more important than your actual clothes most of the time.

Your best friend here is the Bathrobe. For only 30k, you can purchase a +10 speed level 20 overall that you’ll probably be using for the rest of your character’s Maple career. You can also use a sauna robe if it’s scrolled for dexterity (read the scrolled equips section).

Pretty much all the topwear you’ll ever be able to wear can be found in the Lith Harbor armor shop. So which shirt you choose isn’t extremely important.

Pretty much all the bottomwear you’ll ever be able to wear can be found in the Lith Harbor armor shop. Which pair of pants you choose isn’t extremely important.

Once again, almost everything you’ll ever be able to wear in this category can be found in the Lith Harbor and Henesys armor shops. However, there are a few exceptions; the most notable of these exceptions are Christmas Socks, Facestompers and Violet/Yellow Snowshoes.

Facestompers are the best shoes in GMS since they give a two weapon attack bonus. Unfortunately, they are ridiculously expensive. Same goes with Red Christmas Socks. Yellow Snowshoes and non-red Christmas Socks, in the meantime, aren’t as expensive. Yellow Snowshoes give you five extra dexterity points, so if you’re Level 60 or higher you can buy one of these.

It doesn’t really matter what type of glove you get, since most of the gloves available to you are pretty much the exact same. The only exceptions are the Brown Work Glove and the Stormcaster Glove, both of which are quite pricey.

Your cape options are the same as everyone else’s. Get a black/regular Old Raggedy Cape at level 25. At level 42, buy or try to earn an Icarus 2. Then at level 50, buy a Pink Adventurer Cape or a Yellow Adventurer Cape (if you’re going to scroll it). You can get a Pink Gaia Cape at level 60, but its price tag makes it an unreasonable option for most people.

It doesn’t really matter what kind of earrings you get. What you end up with is mostly based on chance and how well the earring is scrolled. A couple earrings give extra stats (i.e. Altair Earrings/Fallen Leaf Earrings), but the boosts are usually too small to be of any actual benefit.

Accessories: Face, Belt, Ring and Pendant
These are all uncommon types of equips, so selection probably won’t be much of a problem. For pendants, a scrolled Spiegelmann Necklace is fine until level 50, when you should get a Silver Deputy Star from Crimsonwood Keep (assuming you can afford one). If you like to think ahead, Marks of Naricain (Explorers only) are extremely cheap considering how much attack they give, so you should purchase the chance to take part in a guild run if you ever reach level 110 (which you probably won’t).

Very few rings are currently released in GMS, and their stat boosts are minimal, so it’s not a big deal which one you get. Most likely, you’ll be using a Lilin’s Ring. Belts are more important: a well scrolled Deep Purple Witch Belt costs hundreds of millions of mesos and adds a crapload of attack, so get that if you can. If not, a Black, Red, or even Blue belt from Mu Lung Dojo would be fine.

Lastly, face accessories (especially scrolled ones) are pretty rare and usually not very useful, so just use anything you can get your hands on, especially if it adds accuracy or dex.

If you’re poor you have two options at level 10: either keep your newbie hat or buy an Independence Day Hat, which is cheap but pretty hard to find if you’re searching for it more than couple of months after the July 4th event. If you’re funded, you’ll have a lot more options. You could get yourself a colored bandana; they look cool. Unfortunately, their stat boost is miniscule. Or you could buy yourself one of those expensive Maple Bandanas

At level 15, just go to the Lith Harbor armor shop and pick something out that you like. Unless you’re funded; if so, keep your fancy bandana. If you’re still poor at level 20, keep your level 15 hat or buy a baseball cap from Henesyes just for the looks. Rich? Then it’s time to get you a Blue Wisconsin. When clean, the Blue Wisconsin adds 7 extra accuracy, which is a large boost for a hat. Or you could buy a Black Wisconsin and take advantage of its 10 slots by scrolling it.

Once you reach level 25, get a Blue/Green Bamboo Hat; unless you have a Blue Wisconsin, this is better than any other hat available to you so far. If you want HP, a Ribboned Pig Headband adds a decent HP boost that can compare to your bamboo hat.

At level 42, it his HIGHLY SUGGESTED that you get a Bone Helm. The Bone Helm beats every other clean hat at its level.

Your final helm will be either a Zakum Helm (level 50) or a Scarlion Hat (level 80). If you manage to obtain one, you will probably keep it… forever. These two helms are pretty much mandatory for every beginner who has enough money.

As a permanent beginner, your damage and accuracy really suck. So you can’t just train anywhere. This section is to help you find the perfect training spot for your beginner.

10-20 -Dungeon, Southern Forest I & II (Slimes), Pig Beach (Pigs, Ribbon Pigs), Ereve: Dangerous Forest (Murukuns)
20-30 -Northern Top of Construction Site/Caution Falling Down (Octopus), Cave of Mushrooms/Ant Tunnel I (Horny Mushrooms, Zombie Mushrooms)
30-40 - Cave of Mushrooms/Ant Tunnel I (Horny Mushrooms, Zombie Mushrooms), Sahel 3 (Sand Rats), Excavation Site III (Wooden Masks, Rock Masks)
40-50 - Sahel 3 (Sand Rats), Chimney Possessed by Skeletons (Rotting Skeletons)
50-60 - Chimney Possessed by Skeletons (Rotting Skeletons), Study [3] (Nightmares)
60-70 -Study [3] (Nightmares), Chimney Possessed by Scarecrows (Dead Scarecrows)
70-80 -Suburban Area 2 (Truckers)
80-90 -Sophia’s Bedroom 3 (Voodoos, Hoodoos)
90-100 -Sophia’s Bedroom 3 (Voodoos, Hoodoos), Lower Ascent (Windraiders)
100-110 - Crossroads/Tornado Corridor (Windraiders)

Oftentimes, beginners will find that doing party quests yields better exp than actual training. This is because party quests give a relatively fixed rate of exp, while the exp gain from individual training is heavily influenced by factors like attack strength, which beginners fall short on. Unless you strongly dislike party quests, I highly recommend doing any of the following PQs:

• Henesys PQ
• Kerning PQ
• Ariant Coliseum
• Ludibrium PQ
• Monster Carnival
• Elin PQ
• Ludibrium Maze PQ
• Orbis PQ (rush)
• Magatia PQ

In Maplestory, leeching is the process in which you party a person and then do nothing while the other person trains. Since all experience points in the party are shared, you will still receive exp even though you’re not doing anything at all. Almost all beginners above level 80 leech off other people, since training themselves is usually not a viable option. Most of these “leechers” pay the person their leeching off of. Others get a friend to help them or leech off another character that they’re playing on a different computer/computer account.

Standard Leeching -The most common class for people to leech off of is the Bishop. This is because their skill “Genesis” has a huge attack range, great power, and is cheap to cast. If you don’t have a bishop or don’t know any bishop friends, you can easily find a bishop for hire in the Basil-market listings or on the Sleepywood forum for your world. Most bishops charge in the range of 5-15 million mesos an hour, depending which map you’re going to be leeching in and your world.

Now, you may be wondering what monster that the person you’re leeching off of should train on. Well, it really depends on your level. The map that you leech at should never have monsters more than 5 levels higher than your level. For example, if you want to leech off of Gobies, which are level 85, you must be at least level 80. Otherwise, you won’t receive any exp.

Hit and Run Leeching -If you want to leech off a monster more than 5 levels higher than you, you have to hit the monster at least once and then wait for the person you’re paying to finish it off. This is a pretty good way to get exp too, assuming you can hit the monster and it doesn’t kill you in one hit.

Power Guard Leeching -Another option is to leech with Power Guard. This method is usually used at bosses such as Bigfoot in the Phantom Forest or Anego in Showa. Basically, there is a party of three people: the killer, the leecher (that’s you), and the Power Guard Mule. While the killer is killing the boss, the PG Mule (a fighter or page with Power Guard within your beginner’s level range) attacks the boss by using the skill Power Guard. Your beginner just stays back and watches the action. When the boss dies, the killer gets most of the exp, but the PG Mule also gets a substantial amount. And since the PG Mule is within the level range of your beginner, your beginner also gets a large amount of exp, enough to level him/her once, possibly almost twice.

P.S. If you think leeching is wrong, please keep it to yourself. I don’t want to hear any crap about it on my guide, ok?

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