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Request
Posted: Sun Jan 11, 2009 2:56 am
by Zaylo
Hey is Money's Pirate game done? if so is it going to be flash or download? just wondering, i want to try gunslinger.
Re: Request
Posted: Sun Jan 11, 2009 3:31 am
by Montycarlo
You can both download and play or play it straight from a browser, however if you are not playing it through an internet browser you will need to change the allowance settings so the game can communicate with my server (A popup will appear telling you how to do it)
Right now I'm negotiating with sponsors, they are interested, and many of them are asking for a price, but I don't know how much my game is worth, so I'm in a weak position. To rectify that, I'm waiting until another sponsor gives me an offer then pretty much auction it off.
Re: Request
Posted: Sun Jan 11, 2009 3:42 am
by Pepsi
That would be weird if you ask them to offer xP so yah hopefully another sponsor will offer and you can check. I know your game is worth allot cause it is well made.
Re: Request
Posted: Mon Jan 12, 2009 2:11 am
by AzNGhEttObOi
will we need to register an acc or wat?
Re: Request
Posted: Mon Jan 12, 2009 2:14 am
by Montycarlo
AzNGhEttObOi wrote:will we need to register an acc or wat?
You simply need to press the "Play" button in game and enter in a username, password and your email address (If you ever want a password change I'll only accept requests from the implemented email address) and you'll be thrown in game, which later you can save and then load.
Re: Request
Posted: Mon Jan 12, 2009 4:41 am
by AzNGhEttObOi
is it finished?
Re: Request
Posted: Mon Jan 12, 2009 4:49 am
by Montycarlo
AzNGhEttObOi wrote:is it finished?
Montycarlo wrote:You can both download and play or play it straight from a browser, however if you are not playing it through an internet browser you will need to change the allowance settings so the game can communicate with my server (A popup will appear telling you how to do it)
Right now I'm negotiating with sponsors, they are interested, and many of them are asking for a price, but I don't know how much my game is worth, so I'm in a weak position. To rectify that, I'm waiting until another sponsor gives me an offer then pretty much auction it off.
Re: Request
Posted: Mon Jan 12, 2009 2:25 pm
by Zaylo
lol, that must happen a lot, Money
Re: Request
Posted: Mon Jan 12, 2009 3:45 pm
by Pepsi
I hope Monty gets good money for it
Re: Request
Posted: Mon Jan 12, 2009 8:40 pm
by Zaylo
it looks pretty good i'd sponsor it
Re: Request
Posted: Tue Jan 13, 2009 1:12 am
by jonlin
it would be cool if we could like donate to monty as an option and also monty good luck finding a sponsor! xD
Re: Request
Posted: Tue Jan 13, 2009 3:37 am
by Pepsi
Lol I would donate to MapleAnime if I had enough money
Re: Request
Posted: Tue Jan 13, 2009 9:06 pm
by jonlin
a lot of people prolly would
Re: Request
Posted: Wed Jan 14, 2009 11:32 am
by Pepsi
Alot of people would but would that include you?
Re: Request
Posted: Thu Jan 15, 2009 3:03 am
by jonlin
yes =p why?
Re: Request
Posted: Fri Jan 16, 2009 11:28 pm
by darkcarmy1
so u selling it?
if not plz hurry i want to try

Re: Request
Posted: Sat Jan 17, 2009 12:18 am
by jonlin
he cant hurry, atleast if he hurries he might get stuck with too low a price.
Re: Request
Posted: Wed Jan 21, 2009 3:22 am
by Montycarlo
I've had a very generous offer which I'm willing to take, however because the game is such a 'bandwidth buster' it raises an issue.
I'll be talking to them again tomorrow.
Re: Request
Posted: Wed Jan 21, 2009 5:27 am
by jonlin
what does that mean? what is a 'bandwith buster'?
Re: Request
Posted: Wed Jan 21, 2009 5:54 am
by Montycarlo
My game is referred to as a "Bandwidth Buster" because of it's large file size. Bandwidth is the term to describe the amount of kilobytes that can be transferred within a given period (Usually a month, check your internet provider). Since my game is 8.5 Mb with all graphics, if 100 people play it from X site, then X site has already uploaded 850Mb! There are different plans from different internet providers that harbor different caps for bandwidth, and different results for exceeding that limit. One of the most preferred consequence as to exceeding the bandwidth limit (There are two different limits, one for downloading and one for uploading I believe) is a simple transmission rate cap, which means the upload and download speed for X site is significantly lowered to an almost unbearable rate.
So as you can see, if just a mere 1,000 people play my game, they've already used up 8.5Gb of upload transmissions! Maple Vs Assassin alone gets 6,000 views per day, imagine that for "A Pirate's Fury" in a month? (6,000 * 31 * 8.5Mb) = ONE THOUSAND, FIVE HUNDRED AND EIGHTY ONE GIG!(1,581,000 Mb).
Let me know if I'm off on any calculation.