Page 1 of 1

Skill Adjustments![NEXON]

Posted: Thu May 07, 2009 2:18 pm
by Pepsi
Good News Maplers! Skills for all classes have been balanced for your enjoyment! Take a peek at what we changed:


1) Common Skill for all classes edited

- Warrior Endur skill can be leveled up to level 5.

- Maple Warrior master level increased to level 30.


2) Warrior job skills revised

- Warrior skill "Power Damage" initial damage has been increased to 165%. Damage after mastering remains the same.

- Warrior skill "Slash Blast" initial damage has been increased to 72%. Damage after mastering remains the same.

- Spearman skill "Hyper Body" effective period increased to 300 seconds.

- Fighter skill "Rage", upon mastering, increases attack by 12.

- Page skill "Threaten" applies to boss mobs. Effective period increased up to 120.

- White Knight skills "Blizzard Charge" and "Ice Charge" damage increased to 110% upon mastering.

- Paladin skill "Blast" attack range increased

- Paladin skill "Sanctuary" cooling time decreased to 20 seconds.

- Hero skill "Enrage" cooling time decreased to 6 minutes.

- Dark Knight skill "Berserk" HP use limit changed to 50% upon mastering.


3) Mage job skills revised

- Mage (Fire/Poison) and Mage (Ice/Lightning) Skill "Elemental Amplification" attack increased to 140%

- 4th job magician skill "Big Bang" charge time decreased to 1 second.

- Ice/Lightning Arch Mage Skill "Chain Lightning" extra damage increased.


4) Bowman job skills revised

- Hunter, Crossbow Man short distance attack range decreased.

- Hunter, Crossbo Man short distance attack damage increased.

- Ranger, Sniper skill "Strafe" initial damage increased to 71%. Damage after mastering remains the same.

- Bowmaster skill "Concentrate" effective period increased to 240 seconds.

- Marksman skill "Piercing" charge time decreased to 1 second.

- Marksman skill "Sniping" cooling time decreased to 5 seconds based on mastered skill.

- Hunter skill "Arrow Bomb" damage until initial mob attack increased.


5) Thief job skills revised

- Chief Bandit skill "Band of Theives" attack range increased.

- Chief Bandit skill "Assualter" moving range increased.

- Chief Bandit skill "Pickpocket" calculations revised.

- Night Lord skill "Ninja Storm" range increased.

- Shadower skill "Boomerang Step"; delay after using this skill decreased.


6) Pirate job skills revised

- Outlaw skill "Flamethrower" and "Ice Splitter" attack range increased.

- Viper skill "Dragon Strike"; delay after using this skill decreased.

- Viper skill "Fist"; delay after using this skill decreased.

- Buccanear skill "Energy Burst"; delay after using this skill decreased.

- Captain skill "Rapid Fire" damage increased to 170% based on master level.

- Captain skill "Battleship"; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again.

- While using Buccanear skill "Transform", can use all skills except for "Oak Barrel," "Double Fire," "Demolition" and "Snatch".

- While using Viper skill "Super Transform," can use all skills except "Oak Barrel" and "Double Fire".

- Viper skill "Energy Orb", extra damage added.

Re: Skill Adjustments![NEXON]

Posted: Thu May 14, 2009 2:32 pm
by Colbeh
Because of these adjustments, Pirates are better than warriors at Himes because they can spam skills while in Transform. :)

Re: Skill Adjustments![NEXON]

Posted: Fri May 15, 2009 4:13 am
by BillyBeserk
Awesome!!!! i still wish i could play again (F4)

Re: Skill Adjustments![NEXON]

Posted: Sat May 16, 2009 2:22 pm
by Duality
I want them to change the beginner's skill (F4) (exellent)

Re: Skill Adjustments![NEXON]

Posted: Wed May 20, 2009 4:14 am
by poke1024
they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)

Re: Skill Adjustments![NEXON]

Posted: Mon May 25, 2009 1:12 am
by jonlin
lol yay! anyways, now weaken can be used on bosses xD

Re: Skill Adjustments![NEXON]

Posted: Tue May 26, 2009 10:47 pm
by poke1024
i think nexon made these skill adjustments to attract more people (F3)

Re: Skill Adjustments![NEXON]

Posted: Wed Jun 17, 2009 8:49 pm
by go510
poke1024 wrote:they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)


ya! i figured on my own (cool)

Re: Skill Adjustments![NEXON]

Posted: Sun Aug 09, 2009 3:33 am
by KrisKrazy
poke1024 wrote:they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)

NOW I CAN RLLY CAN PLAY BEGINNER DRESS UP!!!

Re: Skill Adjustments![NEXON]

Posted: Sun Aug 09, 2009 4:34 am
by bboyz4
Lolz i guess thats good >.>

Re: Skill Adjustments![NEXON]

Posted: Sun Aug 09, 2009 5:22 pm
by AutoAsh123
KrisKrazy wrote:
poke1024 wrote:they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)

NOW I CAN RLLY CAN PLAY BEGINNER DRESS UP!!!

ROOOOOOFL O_O

Re: Skill Adjustments![NEXON]

Posted: Sun Aug 09, 2009 10:38 pm
by bboyz4
I know..im with u too

ROTFLOL!!!!!!!!!!!!

Re: Skill Adjustments![NEXON]

Posted: Sun Sep 13, 2009 8:15 am
by mkc306
poke1024 wrote:i think nexon made these skill adjustments to attract more people (F3)

more like to prevent players from being bored...

w8, isn't that what he jus said?

Re: Skill Adjustments![NEXON]

Posted: Mon Oct 26, 2009 12:49 am
by go510
mkc306 wrote:
poke1024 wrote:i think nexon made these skill adjustments to attract more people (F3)

more like to prevent players from being bored...

w8, isn't that what he jus said?


AreegedAND I THINK THATS what he just said

Re: Skill Adjustments![NEXON]

Posted: Thu Nov 05, 2009 9:26 pm
by 1LastBreath
i like my skillz (heart)