Skill Adjustments![NEXON]
Good News Maplers! Skills for all classes have been balanced for your enjoyment! Take a peek at what we changed:
1) Common Skill for all classes edited
- Warrior Endur skill can be leveled up to level 5.
- Maple Warrior master level increased to level 30.
2) Warrior job skills revised
- Warrior skill "Power Damage" initial damage has been increased to 165%. Damage after mastering remains the same.
- Warrior skill "Slash Blast" initial damage has been increased to 72%. Damage after mastering remains the same.
- Spearman skill "Hyper Body" effective period increased to 300 seconds.
- Fighter skill "Rage", upon mastering, increases attack by 12.
- Page skill "Threaten" applies to boss mobs. Effective period increased up to 120.
- White Knight skills "Blizzard Charge" and "Ice Charge" damage increased to 110% upon mastering.
- Paladin skill "Blast" attack range increased
- Paladin skill "Sanctuary" cooling time decreased to 20 seconds.
- Hero skill "Enrage" cooling time decreased to 6 minutes.
- Dark Knight skill "Berserk" HP use limit changed to 50% upon mastering.
3) Mage job skills revised
- Mage (Fire/Poison) and Mage (Ice/Lightning) Skill "Elemental Amplification" attack increased to 140%
- 4th job magician skill "Big Bang" charge time decreased to 1 second.
- Ice/Lightning Arch Mage Skill "Chain Lightning" extra damage increased.
4) Bowman job skills revised
- Hunter, Crossbow Man short distance attack range decreased.
- Hunter, Crossbo Man short distance attack damage increased.
- Ranger, Sniper skill "Strafe" initial damage increased to 71%. Damage after mastering remains the same.
- Bowmaster skill "Concentrate" effective period increased to 240 seconds.
- Marksman skill "Piercing" charge time decreased to 1 second.
- Marksman skill "Sniping" cooling time decreased to 5 seconds based on mastered skill.
- Hunter skill "Arrow Bomb" damage until initial mob attack increased.
5) Thief job skills revised
- Chief Bandit skill "Band of Theives" attack range increased.
- Chief Bandit skill "Assualter" moving range increased.
- Chief Bandit skill "Pickpocket" calculations revised.
- Night Lord skill "Ninja Storm" range increased.
- Shadower skill "Boomerang Step"; delay after using this skill decreased.
6) Pirate job skills revised
- Outlaw skill "Flamethrower" and "Ice Splitter" attack range increased.
- Viper skill "Dragon Strike"; delay after using this skill decreased.
- Viper skill "Fist"; delay after using this skill decreased.
- Buccanear skill "Energy Burst"; delay after using this skill decreased.
- Captain skill "Rapid Fire" damage increased to 170% based on master level.
- Captain skill "Battleship"; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again.
- While using Buccanear skill "Transform", can use all skills except for "Oak Barrel," "Double Fire," "Demolition" and "Snatch".
- While using Viper skill "Super Transform," can use all skills except "Oak Barrel" and "Double Fire".
- Viper skill "Energy Orb", extra damage added.
1) Common Skill for all classes edited
- Warrior Endur skill can be leveled up to level 5.
- Maple Warrior master level increased to level 30.
2) Warrior job skills revised
- Warrior skill "Power Damage" initial damage has been increased to 165%. Damage after mastering remains the same.
- Warrior skill "Slash Blast" initial damage has been increased to 72%. Damage after mastering remains the same.
- Spearman skill "Hyper Body" effective period increased to 300 seconds.
- Fighter skill "Rage", upon mastering, increases attack by 12.
- Page skill "Threaten" applies to boss mobs. Effective period increased up to 120.
- White Knight skills "Blizzard Charge" and "Ice Charge" damage increased to 110% upon mastering.
- Paladin skill "Blast" attack range increased
- Paladin skill "Sanctuary" cooling time decreased to 20 seconds.
- Hero skill "Enrage" cooling time decreased to 6 minutes.
- Dark Knight skill "Berserk" HP use limit changed to 50% upon mastering.
3) Mage job skills revised
- Mage (Fire/Poison) and Mage (Ice/Lightning) Skill "Elemental Amplification" attack increased to 140%
- 4th job magician skill "Big Bang" charge time decreased to 1 second.
- Ice/Lightning Arch Mage Skill "Chain Lightning" extra damage increased.
4) Bowman job skills revised
- Hunter, Crossbow Man short distance attack range decreased.
- Hunter, Crossbo Man short distance attack damage increased.
- Ranger, Sniper skill "Strafe" initial damage increased to 71%. Damage after mastering remains the same.
- Bowmaster skill "Concentrate" effective period increased to 240 seconds.
- Marksman skill "Piercing" charge time decreased to 1 second.
- Marksman skill "Sniping" cooling time decreased to 5 seconds based on mastered skill.
- Hunter skill "Arrow Bomb" damage until initial mob attack increased.
5) Thief job skills revised
- Chief Bandit skill "Band of Theives" attack range increased.
- Chief Bandit skill "Assualter" moving range increased.
- Chief Bandit skill "Pickpocket" calculations revised.
- Night Lord skill "Ninja Storm" range increased.
- Shadower skill "Boomerang Step"; delay after using this skill decreased.
6) Pirate job skills revised
- Outlaw skill "Flamethrower" and "Ice Splitter" attack range increased.
- Viper skill "Dragon Strike"; delay after using this skill decreased.
- Viper skill "Fist"; delay after using this skill decreased.
- Buccanear skill "Energy Burst"; delay after using this skill decreased.
- Captain skill "Rapid Fire" damage increased to 170% based on master level.
- Captain skill "Battleship"; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again.
- While using Buccanear skill "Transform", can use all skills except for "Oak Barrel," "Double Fire," "Demolition" and "Snatch".
- While using Viper skill "Super Transform," can use all skills except "Oak Barrel" and "Double Fire".
- Viper skill "Energy Orb", extra damage added.
Re: Skill Adjustments![NEXON]
Because of these adjustments, Pirates are better than warriors at Himes because they can spam skills while in Transform. :)
- BillyBeserk
- Zombie Mushmom
- Posts:305
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- Location:my house xD
Re: Skill Adjustments![NEXON]
Awesome!!!! i still wish i could play again ![Frown (F4)](./images/smilies/frown.png)
![Frown (F4)](./images/smilies/frown.png)
- Duality
- Papulatus
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Re: Skill Adjustments![NEXON]
I want them to change the beginner's skill
![Exellent (exellent)](./images/smilies/excellent.png)
![Frown (F4)](./images/smilies/frown.png)
![Exellent (exellent)](./images/smilies/excellent.png)
Re: Skill Adjustments![NEXON]
they did change beginner skills
now snail shell throw can be used without any shells and can never miss![Biggrin (F2)](./images/smilies/biggrin.png)
now snail shell throw can be used without any shells and can never miss
![Biggrin (F2)](./images/smilies/biggrin.png)
Re: Skill Adjustments![NEXON]
lol yay! anyways, now weaken can be used on bosses xD
Re: Skill Adjustments![NEXON]
i think nexon made these skill adjustments to attract more people ![Rolleyes (F3)](./images/smilies/rolleyes.png)
![Rolleyes (F3)](./images/smilies/rolleyes.png)
- go510
- Blue Mushmom
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Re: Skill Adjustments![NEXON]
poke1024 wrote:they did change beginner skills
now snail shell throw can be used without any shells and can never miss
ya! i figured on my own
![Cool (cool)](./images/smilies/cool.png)
- KrisKrazy
- Mushroom
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- Joined:Mon Apr 20, 2009 10:50 pm
- Location:out side ure window on halloween night
Re: Skill Adjustments![NEXON]
poke1024 wrote:they did change beginner skills
now snail shell throw can be used without any shells and can never miss
NOW I CAN RLLY CAN PLAY BEGINNER DRESS UP!!!
Re: Skill Adjustments![NEXON]
Lolz i guess thats good >.>
- AutoAsh123
- Blue Mushmom
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Re: Skill Adjustments![NEXON]
KrisKrazy wrote:poke1024 wrote:they did change beginner skills
now snail shell throw can be used without any shells and can never miss
NOW I CAN RLLY CAN PLAY BEGINNER DRESS UP!!!
ROOOOOOFL O_O
Re: Skill Adjustments![NEXON]
I know..im with u too
ROTFLOL!!!!!!!!!!!!
ROTFLOL!!!!!!!!!!!!
Re: Skill Adjustments![NEXON]
poke1024 wrote:i think nexon made these skill adjustments to attract more people
more like to prevent players from being bored...
w8, isn't that what he jus said?
- go510
- Blue Mushmom
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Re: Skill Adjustments![NEXON]
mkc306 wrote:poke1024 wrote:i think nexon made these skill adjustments to attract more people
more like to prevent players from being bored...
w8, isn't that what he jus said?
AreegedAND I THINK THATS what he just said
- 1LastBreath
- Premium
- Posts:788
- Joined:Fri Jun 05, 2009 2:35 pm
Re: Skill Adjustments![NEXON]
i like my skillz ![Heart (heart)](./images/smilies/heart.png)
![Heart (heart)](./images/smilies/heart.png)