Skill Adjustments![NEXON]

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Pepsi
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Skill Adjustments![NEXON]

Post by Pepsi » Thu May 07, 2009 2:18 pm

Good News Maplers! Skills for all classes have been balanced for your enjoyment! Take a peek at what we changed:


1) Common Skill for all classes edited

- Warrior Endur skill can be leveled up to level 5.

- Maple Warrior master level increased to level 30.


2) Warrior job skills revised

- Warrior skill "Power Damage" initial damage has been increased to 165%. Damage after mastering remains the same.

- Warrior skill "Slash Blast" initial damage has been increased to 72%. Damage after mastering remains the same.

- Spearman skill "Hyper Body" effective period increased to 300 seconds.

- Fighter skill "Rage", upon mastering, increases attack by 12.

- Page skill "Threaten" applies to boss mobs. Effective period increased up to 120.

- White Knight skills "Blizzard Charge" and "Ice Charge" damage increased to 110% upon mastering.

- Paladin skill "Blast" attack range increased

- Paladin skill "Sanctuary" cooling time decreased to 20 seconds.

- Hero skill "Enrage" cooling time decreased to 6 minutes.

- Dark Knight skill "Berserk" HP use limit changed to 50% upon mastering.


3) Mage job skills revised

- Mage (Fire/Poison) and Mage (Ice/Lightning) Skill "Elemental Amplification" attack increased to 140%

- 4th job magician skill "Big Bang" charge time decreased to 1 second.

- Ice/Lightning Arch Mage Skill "Chain Lightning" extra damage increased.


4) Bowman job skills revised

- Hunter, Crossbow Man short distance attack range decreased.

- Hunter, Crossbo Man short distance attack damage increased.

- Ranger, Sniper skill "Strafe" initial damage increased to 71%. Damage after mastering remains the same.

- Bowmaster skill "Concentrate" effective period increased to 240 seconds.

- Marksman skill "Piercing" charge time decreased to 1 second.

- Marksman skill "Sniping" cooling time decreased to 5 seconds based on mastered skill.

- Hunter skill "Arrow Bomb" damage until initial mob attack increased.


5) Thief job skills revised

- Chief Bandit skill "Band of Theives" attack range increased.

- Chief Bandit skill "Assualter" moving range increased.

- Chief Bandit skill "Pickpocket" calculations revised.

- Night Lord skill "Ninja Storm" range increased.

- Shadower skill "Boomerang Step"; delay after using this skill decreased.


6) Pirate job skills revised

- Outlaw skill "Flamethrower" and "Ice Splitter" attack range increased.

- Viper skill "Dragon Strike"; delay after using this skill decreased.

- Viper skill "Fist"; delay after using this skill decreased.

- Buccanear skill "Energy Burst"; delay after using this skill decreased.

- Captain skill "Rapid Fire" damage increased to 170% based on master level.

- Captain skill "Battleship"; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again.

- While using Buccanear skill "Transform", can use all skills except for "Oak Barrel," "Double Fire," "Demolition" and "Snatch".

- While using Viper skill "Super Transform," can use all skills except "Oak Barrel" and "Double Fire".

- Viper skill "Energy Orb", extra damage added.

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Colbeh
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Re: Skill Adjustments![NEXON]

Post by Colbeh » Thu May 14, 2009 2:32 pm

Because of these adjustments, Pirates are better than warriors at Himes because they can spam skills while in Transform. :)

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Re: Skill Adjustments![NEXON]

Post by BillyBeserk » Fri May 15, 2009 4:13 am

Awesome!!!! i still wish i could play again (F4)

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Re: Skill Adjustments![NEXON]

Post by Duality » Sat May 16, 2009 2:22 pm

I want them to change the beginner's skill (F4) (exellent)

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Re: Skill Adjustments![NEXON]

Post by poke1024 » Wed May 20, 2009 4:14 am

they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)

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Re: Skill Adjustments![NEXON]

Post by jonlin » Mon May 25, 2009 1:12 am

lol yay! anyways, now weaken can be used on bosses xD

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Re: Skill Adjustments![NEXON]

Post by poke1024 » Tue May 26, 2009 10:47 pm

i think nexon made these skill adjustments to attract more people (F3)

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go510
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Re: Skill Adjustments![NEXON]

Post by go510 » Wed Jun 17, 2009 8:49 pm

poke1024 wrote:they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)


ya! i figured on my own (cool)

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Re: Skill Adjustments![NEXON]

Post by KrisKrazy » Sun Aug 09, 2009 3:33 am

poke1024 wrote:they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)

NOW I CAN RLLY CAN PLAY BEGINNER DRESS UP!!!

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Re: Skill Adjustments![NEXON]

Post by bboyz4 » Sun Aug 09, 2009 4:34 am

Lolz i guess thats good >.>

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Re: Skill Adjustments![NEXON]

Post by AutoAsh123 » Sun Aug 09, 2009 5:22 pm

KrisKrazy wrote:
poke1024 wrote:they did change beginner skills

now snail shell throw can be used without any shells and can never miss (F2)

NOW I CAN RLLY CAN PLAY BEGINNER DRESS UP!!!

ROOOOOOFL O_O

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bboyz4
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Re: Skill Adjustments![NEXON]

Post by bboyz4 » Sun Aug 09, 2009 10:38 pm

I know..im with u too

ROTFLOL!!!!!!!!!!!!

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mkc306
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Re: Skill Adjustments![NEXON]

Post by mkc306 » Sun Sep 13, 2009 8:15 am

poke1024 wrote:i think nexon made these skill adjustments to attract more people (F3)

more like to prevent players from being bored...

w8, isn't that what he jus said?

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Re: Skill Adjustments![NEXON]

Post by go510 » Mon Oct 26, 2009 12:49 am

mkc306 wrote:
poke1024 wrote:i think nexon made these skill adjustments to attract more people (F3)

more like to prevent players from being bored...

w8, isn't that what he jus said?


AreegedAND I THINK THATS what he just said

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1LastBreath
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Re: Skill Adjustments![NEXON]

Post by 1LastBreath » Thu Nov 05, 2009 9:26 pm

i like my skillz (heart)

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