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Look what I've stumbled upon.
Posted: Mon Apr 13, 2009 5:00 am
by Montycarlo




I've found KMS sprites for all the Knights of Cygnus jobs. I'm willing to make a few short games on them if someone can help me interpret the XML variables which position the sprites to the correct location, or, if anyone can find me an old source file of Bannedstory. Eg. :
Code: Select all
<imgdir name="move">
<int name="zigzag" value="1"/>
<canvas name="0" width="35" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACMAAAAiCAYAAADVhWD8AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA4xJREFUWEetmA2xrDAMhbkSsIAFLKyFawELWMACFrCABSxgAQu8nKQJKaUt++buTAeWn/TryWna3Z/mbz7nQ5ifvwn9PgogzmNbz31bzm2ZrOF6aO+j3Z7UAPfjU0CG0LavcwSzzsM5Dp//BpLAO41ylVEi4Dz+ejAP9aiIqDPye9P48e+/VogDe5mX6dcCIiiak52A5yQ1OgAdhL43XQOqAkUQCLhMA3f+1NQLHlzPocZcfq8O48wWeeUOoykDLFryXtvatbZtDKyQ6gTu1A+Cb9uWdKL5d6myZ47jsHMLFE5agmspJhqD/845/xlUBONH6yG/ue6hdvrStl2AWc5mWKUJ4OMnAbqPcqaoDdLwmTjQHfT+vH4/6ITfZWUIhhvB4JgB4hdyHwv2GQmGGgUpPa9xNiJJQRSIjr35LvWOdoIAvvEIeoCQKpAYI6Nra2YAUGOhe8se/PQhr+BddK5NVSqkC4TPVRgwGuDKeQSdDEBToyA+tk9ZBUhlo2IYzYAItHSvgRraIdSAiQeaqeN+xeioulfMfM+fsxISsBvgQYsjK9lRdUaHUMAbFOkMHmvG4+wmSttAMGiqEuDw/gt1bp6GSQQGq7QFZBCnhCoAMKSXOupnmlEMR8D8bJjegMH3mndiEgERmIWBUNTiKRtmCjpAczCsBn8ncCjhYa7U5UrPVUsUwo6HqGOeMTOiqAVfKIzWEw8D/zAADUbB3xTBBCSoQ8v2BYTRKhAF72fyRgJDkKpU2wsIDMzPvarIV2qK6mCkDoZOr05MmVB19Tl4x6czV40vr7yD6Toa5U2ZCAgmZmAHpCBcRAtLg8AUQHDP+Qb7GTYzggbP0AQ5P6qQGhTp8cVOQQppCsJUYMIUVyN3uoiiszBqwKCZh3Dd+4vB8tPaMqSdyJEiPiglU1ym+aUOtghuRmk6/NH7prRYCo1U2ngPkyrlYQC0zlLgJF2ACvXG/BFqDe6j0BVAeJGsesUr5Ka3V5L3Pb723M/jhbNU6Ope8cCaJg+D/TFvNXWl1yXAbyPerUXfwfjlwYDoZwxS1vdhu+n3MWGtqq1F36fJqvFm1dgrhB9z+A3FM83tZXANrQb0nWecf+LZJ+uWmlo7j4/B7FnHyI3vgVwBfIJCyqSJIm+VSWGoI1Tb0izLqXLwnwFZiOxPlWR3V1QoM6W9gXf+40BB5Oh8U0nO8+3nzXlu016/XoT4B7H73A716OUoAAAAAElFTkSuQmCC">
<vector name="origin" x="16" y="34"/>
<vector name="lt" x="-16" y="-34"/>
<vector name="rb" x="19" y="0"/>
<vector name="head" x="-4" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="37" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACUAAAAiCAYAAADYmxC7AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA8lJREFUWEetmAG1szAMhfckYAELWJiFZwELWMACFrCABSxgAQv8uWmSpqVl8P7tnJ4xBunXm5uU7ef1nddRCPPzndDPowDm2Nfl2Nb5WOfRBs7LeB41u0MD5e+lwAyjY1umBGqZ+mPo3/8NFibYaNVLWDUCT8OvB/RwRYWCWgPfNw5vf/9jxXgCL/88/lpgBMdw6SDw6ZQyXYguRu8b48JugyUwCDyPPUOUhnrFL0CPoc704b67Pqv56ASlqQQ0hjNzOG4aO9c0LwM0C/zOx6u957NDXwi8rutpMvWHS6Fds++7HVsgOWgIsqGYGAwNKB5TzaeW3gTKr97DPjnv4Tb60DRtBkVg/RJGAC6+TmD5qieK7tOTA+fX6+edDvjeRClVjKCgXAWMb6y9LGhYDwe5ul7jrERUB1Iweu/MnyfFbDIE8sO3Ag7wHvnapbIQqDPTd/MmflMvvclLuBcxdOh3F2k0JU6VpSp1A0luXkjgCwshCAKBsTG5AsUtyJn/2l9Z104qJanMfa1/9wI8Rk/VrGpAHZge54Ytxmpp1/hg+jyvzmpIzHZ0XScbsUAxgKTkDSXhF1QXTc5QdIzzUGjYj3aktPYEhaGqAfJpDwtkMNFGW9LEwwKqz5AeVYWBaCJMhnMAJ4BuokpkSLqWUytpw3X4/MlbUaIAE6FmhkJz5HSwz1w1sUo0MFEGxaAMScpCGQ8VU1prXS+XthSKHiWiWg2lMofStHko7UceCgtiEFqcXnunmXqFkmN6xIFabVtQSozcTeQdVcqgxPhYCBYEIBidr7vV4TOFXApTtQhMyx6TCxQdxskMSrq49S7ylle01t1rXkqUcilscrXET1AqAWN1sAAHpkC452rL8ZVWTZ+DMtNb9Uk7oAmpoI63KqZGRtqsMKQotI1cK3WROmsNoQrZW6hEMzxWHasPUBjmMcCh+pKKrbeDmLlECYro/aTHfI2A0eMx95i8eWp6Su/eV1ebcqDaebL0GaqgnIeCYgpmDVS7uvQr84/0Kt4PaTEXQLwZ501SwWreMqUkjQzGZpatJkmRb7CnDfqqYX72UlqFq/mK/UVQQTHyWA3IP7582FZOSlUrL/fXXgMjj8H8nCK3afPmLRt0VZ/4RdnQJZNXGqlWo6qWbNq834UnjMrzWhHxb1AA9GpJChUQv5gVAj9U0zHw5xtPB099Bai4SbOv1Pj0vslP+WUCQIDIxzMomgwTXvkrSZkz+7bIvzAEsl7DVH9mJY/BeXsoPSGcYESdABNAAoyqE1Vynrph9fSSmim/cb4K8w+yf0VeQWgS9QAAAABJRU5ErkJggg==">
<vector name="origin" x="15" y="34"/>
<vector name="lt" x="-13" y="-34"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-3" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="39" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACcAAAAiCAYAAADcbsCGAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+FJREFUWEetmA21gzAMhfckYAELs4CFWcACFrCABSxgAQtYwAIvN2na9JdtZzunB8ag/Xpzk5b9PX7zuQrd/P2m6+97AdR17tt17Ou1r7NvuO7a970nT2qH6bE0AENpO7YlgtuW8ZrG4WeAMtBBKmyiAgZYppcFtZBFxUS9iZ+bp8E+/7WCPJANyzq//AAYBM2EiSawZKHUCemk9Lk5nmDJn1XwCAoDrPPIMKWmXrIT0XOotbSeG5brMcy1SBQBaz7L4DTEgEczppfzrvPXuu7hQb01ntP1eK3S+vf8eOkHA+z7ng2q/jGh9fec5+nPfUfupCPYjvpEY3gLx5Ck5E1WR3BWDQv9yXULedCXrusrcAQ4btIEshzaFCRVYaFRXNjQQTah9H79ftIJP4vBNaTZkeBwrQLIHdQ+vvMwr+b92s9OZPdgzoOAe3ofZwoyOTpLW2FGfO9WmRDUWum39XB+RIZatTRrAaNNf2+El0NWaVEB1ntKkzFKhyQYKdEUALBBpSTkbf8lq0CUURH4udd/48zU7ASYhQMYkgTXpiP02dNqdJMcabyNFRGwg1YTgTppsfclgmEQJtQy+t2HEdmocHQ+0O+IznRe/UxhHwkOTSMG2E9roBDCZAIXqaYqpd4CIIPRgBiUTS9wz4Uy+AVYCjE8iHOGpvvw/c57cfYKmMCtOVwJDAMiTBgwgWNgzVAoZeFCqGulL9QyhfLHM1GvCKaqOV8pnNYzCwf/MRAtfzqRd4pyBubUo21JUI9nbuqVnjvDPxfyVgbnshdh7p4ChoTg+95aMUIom+ph5jW/0WDEGgb1yrlVwZYXG/7aahG89h5c39Oss0XdrZs0IJSLAFktmhAUUjgFg0dbS5nNzGpYje+QudiB5KF1ZYQGpgS8BlVQDY9wRiVHYethdcI1VEtKCuB6wGWhxWAhWwGH5j0ISNTGyK/1MuLKBR0iZahHTQRzlJIiZYXV6+E9W4CRJEE9n4kaQusxAMbLWr74C8QZqr+r3MXwcsYGOC7MnBwJIO/ZTDH2/nK1jsHomcauxO3TXDiP/bronQBN9m/lMKtq9iiAZktujV8qOTeKqYQBgsIKoBYYAyeJEZY2ZHDqp6QWKtSNYjlcRam698R3kYIorLCFJgqHTjcIupdzG4HqQmV2uNXS0YKFyucewOidNobEmxmFGisJVMJKoO8VH/xtUfXWLbSzQZogGaTZzOLlW5vZ4DY1/B6QPWgUTMJ8bPIXh7TJnGeQrd2IyUwO2U1BriRF5EEKtQCVoRIF2+o1s9TtSEplhK/hHycP0oYBVPLO8kZqyC21l51fXy8C/QMvLbd0nf0CnwAAAABJRU5ErkJggg==">
<vector name="origin" x="14" y="34"/>
<vector name="lt" x="-10" y="-34"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="-2" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="41" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACkAAAAiCAYAAADCp/A1AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+dJREFUWEetmA21gzAMhfckYGEWsDALs4AFLGABC1jAAhawgIW+3DRp09KWcbad0wNj0H65+Sv7e/zm4wrT/P1m6u9nAZw7ttXt2+K2ZQoD12V8v0o2g06cH0sLMZyOfZ0TyHUe3Di8fg7qF9xJldWrgoXm8W2BLWxRQa/myM9N48s+/7WivKB11zK9w0JYDMO4jwyZTy5Ww9Q4fW5KDa0Z3TQigcNCyzQwVGlorFmD9Bzqza3nhs09MN6re7ymW7C1ODxBquthBIZJDn/edeFa1z0CcAgZgL2XdDw/i1unHyy0bWRpzEw+1/gyLg/3HMcRzsNEctIRdEfPY/Cc/UgKzmfQN127qAYJpAW08HeuW9idvnTdM0LmSur3gUIAw8MWPyfQXJWZVhN3YoLL+/WGg074WSz+IiVrkHydIHGsgPJEtU9YJNrXvF/n2YgwApJLi67OYhSQfYj3k6I+/gg2HxXL3FoxDOot9NuyS7xyLBaSBtC4DigdqnTD7ezKysitqhpllJdkMYBcgkQ9BbRrhnBox2fSVfb9nO1qxLElWZkaB/VyBUOdFEioh6TC9XGPzz+py10k0UmxGKtw5O76vpeNhQS5AtkjVEpiENlrizkZAQXHwz0nCouBIDFUVUDfraGA0wEFsesJE+ZwqHt5FjMgLYzFOTk8ZD9T5msHYqPEzbgP369iM812C7lQr5+p/kmHCa4tFWopLXAfFs4gGVwzGspZyBgCtdIZa6FVkc+PnSFDTGonqZUYdbOF1HpoIRGfDEbG672fFPcToLqdtnQRkhKgVQMlMfqZYk+VDJCS7TC0Q6wTIBKH7/uoA0UXX6pZqoOh5fnspa9x8QApXcaWJat4rfvEWLwBCSVafZkWhpIJKKtHLtZ2iOcVEDHcapEesgGYxeVBG2DOwmpflvJDABQV7qWKamLAzbaIK2DD3SLkBSSBavIEyKrLoUrMbkBihBgFLAp7YmS9/BAgCjYNk8EH1cSSsrjOg5T8CFQ7i7o0P5bb5XmToZB5y2tCohxZ0Oae0RT1EH9SK/EcqkRjFyT7RN/6SCLn6JX0ePvtfTFGpQxZt7fjM8vk3Jh0w9Eq4AIJ0Hl09PJch+S49N2nCNpMJrOPtNu1izYoSqYJ86TWd5XpCai4PXF/DssuxS7J7COll1flMz9cApXdvhXVVNAQAuGFzMCl+9dPGCuxd1UzbTkySWQha8D4I0GH2Wxfwt5XMylXMdNLkPuKv29GAcNRz0+wTdAUkgBQM1txmSROS0lJMIBuBbiCqm3QatmB6/PSY7PbQO7484phxnC0ILXzO25vvZRV/5ppvMjdeSZR8B8AASWuNHv+lQAAAABJRU5ErkJggg==">
<vector name="origin" x="13" y="34"/>
<vector name="lt" x="-7" y="-34"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-1" y="-34"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
If anyone can help or show me how to interpret these values (And many others) and transform them into locations for images to create a animated sequence of images then this would speed up production by a
hell of a lot and I'd be able to make games such as "A Pirate's Fury" within a month! (But better!). Understanding the relationships between the variables 'origin', 'lt', 'rb' & 'head' and what they are for is what I'm looking for. The variable 'basedata' is not necessarily important as I don't think I have any use for it

Cheers,
-Montycarlo
Re: Look what I've stumbled upon.
Posted: Mon Apr 13, 2009 5:09 am
by Pepsi
If I get the WZ I might be able to do it with a repacker
Re: Look what I've stumbled upon.
Posted: Mon Apr 13, 2009 5:10 am
by Montycarlo
Pepsi wrote:If I get the WZ I might be able to do it with a repacker
I've got the wz files. That's not what I'm asking for. I need to know the relationships between the XML variables so I can position images in sequence correctly and like 30x quicker.
Re: Look what I've stumbled upon.
Posted: Sun Apr 19, 2009 4:27 am
by Dracoplasm
Lol i could help u if i could code it

Re: Look what I've stumbled upon.
Posted: Sun Apr 19, 2009 7:40 pm
by Pojken
I would help if i got anything of that >.< I got that you had found KMS skills xD
Re: Look what I've stumbled upon.
Posted: Wed Apr 22, 2009 1:37 am
by jonameepsman546
perty cul can't wait till u figure it out so u can make the games! Also I'd help u if only my computer was faster... And if I understood wut u just said!
Re: Look what I've stumbled upon.
Posted: Wed Apr 22, 2009 12:28 pm
by gcool49
i dont know anything about codes
Re: Look what I've stumbled upon.
Posted: Fri May 15, 2009 3:32 am
by BillyBeserk
hey monty i sent another message to maplesim
Re: Look what I've stumbled upon.
Posted: Sun May 24, 2009 4:59 am
by EatMe
The 3rd one kinda looked like a pirate skill.

Re: Look what I've stumbled upon.
Posted: Tue May 26, 2009 9:29 pm
by BillyBeserk
hey monty did the people from maplesim ever contact you? o.O
Re: Look what I've stumbled upon.
Posted: Wed May 27, 2009 4:40 am
by poke1024
man, it will be so cool with the new skills and stuff
but seriously, nexon has to make skills look more different
Re: Look what I've stumbled upon.
Posted: Wed May 27, 2009 12:10 pm
by Montycarlo
BillyBeserk wrote:hey monty did the people from maplesim ever contact you? o.O
Nope.
Re: Look what I've stumbled upon.
Posted: Thu May 28, 2009 2:49 am
by BillyBeserk
Montycarlo wrote:BillyBeserk wrote:hey monty did the people from maplesim ever contact you? o.O
Nope.
awww man i was hoping you would make a striker and nightwalker game D:
Re: Look what I've stumbled upon.
Posted: Thu May 28, 2009 11:58 pm
by jonameepsman546
BillyBeserk wrote:Montycarlo wrote:BillyBeserk wrote:hey monty did the people from maplesim ever contact you? o.O
Nope.
awww man i was hoping you would make a striker and nightwalker game D:
now thatz would be cul.
Re: Look what I've stumbled upon.
Posted: Sun May 31, 2009 1:27 am
by Dracoplasm
Lol MapleSea's having Knight of Cygnus on 1st june which is tomorrow WAHAHAHAHA
Re: Look what I've stumbled upon.
Posted: Wed Jun 10, 2009 7:06 pm
by Fearmeh
when is a real pink been sim coming cuz mine still needs to be done up a lot more (enough for it to last about another year until im done

)
Re: Look what I've stumbled upon.
Posted: Tue Jun 23, 2009 4:20 pm
by Duality
KoC Flash Game SOunds kool
Re: Look what I've stumbled upon.
Posted: Sat Jun 27, 2009 12:23 am
by bj87
i can test the game 4 u
Re: Look what I've stumbled upon.
Posted: Sat Jun 27, 2009 1:19 am
by skygar9
HOW THE WORLD DID YOU MANAGE TO GET THOSE@?@?@?@!?!?!?!?!?!?!?!?!?!??!?????
make
a
knights of cygnus game
PLAWKS
Montycarlo is the most smartest teenager I have ever met online in my whole life
Re: Look what I've stumbled upon.
Posted: Sun Jun 28, 2009 9:10 am
by awsomejohn55
Montycarlo wrote:



I've found KMS sprites for all the Knights of Cygnus jobs. I'm willing to make a few short games on them if someone can help me interpret the XML variables which position the sprites to the correct location, or, if anyone can find me an old source file of Bannedstory. Eg. :
Code: Select all
<imgdir name="move">
<int name="zigzag" value="1"/>
<canvas name="0" width="35" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACMAAAAiCAYAAADVhWD8AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA4xJREFUWEetmA2xrDAMhbkSsIAFLKyFawELWMACFrCABSxgAQu8nKQJKaUt++buTAeWn/TryWna3Z/mbz7nQ5ifvwn9PgogzmNbz31bzm2ZrOF6aO+j3Z7UAPfjU0CG0LavcwSzzsM5Dp//BpLAO41ylVEi4Dz+ejAP9aiIqDPye9P48e+/VogDe5mX6dcCIiiak52A5yQ1OgAdhL43XQOqAkUQCLhMA3f+1NQLHlzPocZcfq8O48wWeeUOoykDLFryXtvatbZtDKyQ6gTu1A+Cb9uWdKL5d6myZ47jsHMLFE5agmspJhqD/845/xlUBONH6yG/ue6hdvrStl2AWc5mWKUJ4OMnAbqPcqaoDdLwmTjQHfT+vH4/6ITfZWUIhhvB4JgB4hdyHwv2GQmGGgUpPa9xNiJJQRSIjr35LvWOdoIAvvEIeoCQKpAYI6Nra2YAUGOhe8se/PQhr+BddK5NVSqkC4TPVRgwGuDKeQSdDEBToyA+tk9ZBUhlo2IYzYAItHSvgRraIdSAiQeaqeN+xeioulfMfM+fsxISsBvgQYsjK9lRdUaHUMAbFOkMHmvG4+wmSttAMGiqEuDw/gt1bp6GSQQGq7QFZBCnhCoAMKSXOupnmlEMR8D8bJjegMH3mndiEgERmIWBUNTiKRtmCjpAczCsBn8ncCjhYa7U5UrPVUsUwo6HqGOeMTOiqAVfKIzWEw8D/zAADUbB3xTBBCSoQ8v2BYTRKhAF72fyRgJDkKpU2wsIDMzPvarIV2qK6mCkDoZOr05MmVB19Tl4x6czV40vr7yD6Toa5U2ZCAgmZmAHpCBcRAtLg8AUQHDP+Qb7GTYzggbP0AQ5P6qQGhTp8cVOQQppCsJUYMIUVyN3uoiiszBqwKCZh3Dd+4vB8tPaMqSdyJEiPiglU1ym+aUOtghuRmk6/NH7prRYCo1U2ngPkyrlYQC0zlLgJF2ACvXG/BFqDe6j0BVAeJGsesUr5Ka3V5L3Pb723M/jhbNU6Ope8cCaJg+D/TFvNXWl1yXAbyPerUXfwfjlwYDoZwxS1vdhu+n3MWGtqq1F36fJqvFm1dgrhB9z+A3FM83tZXANrQb0nWecf+LZJ+uWmlo7j4/B7FnHyI3vgVwBfIJCyqSJIm+VSWGoI1Tb0izLqXLwnwFZiOxPlWR3V1QoM6W9gXf+40BB5Oh8U0nO8+3nzXlu016/XoT4B7H73A716OUoAAAAAElFTkSuQmCC">
<vector name="origin" x="16" y="34"/>
<vector name="lt" x="-16" y="-34"/>
<vector name="rb" x="19" y="0"/>
<vector name="head" x="-4" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="37" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACUAAAAiCAYAAADYmxC7AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA8lJREFUWEetmAG1szAMhfckYAELWJiFZwELWMACFrCABSxgAQv8uWmSpqVl8P7tnJ4xBunXm5uU7ef1nddRCPPzndDPowDm2Nfl2Nb5WOfRBs7LeB41u0MD5e+lwAyjY1umBGqZ+mPo3/8NFibYaNVLWDUCT8OvB/RwRYWCWgPfNw5vf/9jxXgCL/88/lpgBMdw6SDw6ZQyXYguRu8b48JugyUwCDyPPUOUhnrFL0CPoc704b67Pqv56ASlqQQ0hjNzOG4aO9c0LwM0C/zOx6u957NDXwi8rutpMvWHS6Fds++7HVsgOWgIsqGYGAwNKB5TzaeW3gTKr97DPjnv4Tb60DRtBkVg/RJGAC6+TmD5qieK7tOTA+fX6+edDvjeRClVjKCgXAWMb6y9LGhYDwe5ul7jrERUB1Iweu/MnyfFbDIE8sO3Ag7wHvnapbIQqDPTd/MmflMvvclLuBcxdOh3F2k0JU6VpSp1A0luXkjgCwshCAKBsTG5AsUtyJn/2l9Z104qJanMfa1/9wI8Rk/VrGpAHZge54Ytxmpp1/hg+jyvzmpIzHZ0XScbsUAxgKTkDSXhF1QXTc5QdIzzUGjYj3aktPYEhaGqAfJpDwtkMNFGW9LEwwKqz5AeVYWBaCJMhnMAJ4BuokpkSLqWUytpw3X4/MlbUaIAE6FmhkJz5HSwz1w1sUo0MFEGxaAMScpCGQ8VU1prXS+XthSKHiWiWg2lMofStHko7UceCgtiEFqcXnunmXqFkmN6xIFabVtQSozcTeQdVcqgxPhYCBYEIBidr7vV4TOFXApTtQhMyx6TCxQdxskMSrq49S7ylle01t1rXkqUcilscrXET1AqAWN1sAAHpkC452rL8ZVWTZ+DMtNb9Uk7oAmpoI63KqZGRtqsMKQotI1cK3WROmsNoQrZW6hEMzxWHasPUBjmMcCh+pKKrbeDmLlECYro/aTHfI2A0eMx95i8eWp6Su/eV1ebcqDaebL0GaqgnIeCYgpmDVS7uvQr84/0Kt4PaTEXQLwZ501SwWreMqUkjQzGZpatJkmRb7CnDfqqYX72UlqFq/mK/UVQQTHyWA3IP7582FZOSlUrL/fXXgMjj8H8nCK3afPmLRt0VZ/4RdnQJZNXGqlWo6qWbNq834UnjMrzWhHxb1AA9GpJChUQv5gVAj9U0zHw5xtPB099Bai4SbOv1Pj0vslP+WUCQIDIxzMomgwTXvkrSZkz+7bIvzAEsl7DVH9mJY/BeXsoPSGcYESdABNAAoyqE1Vynrph9fSSmim/cb4K8w+yf0VeQWgS9QAAAABJRU5ErkJggg==">
<vector name="origin" x="15" y="34"/>
<vector name="lt" x="-13" y="-34"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-3" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="39" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACcAAAAiCAYAAADcbsCGAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+FJREFUWEetmA21gzAMhfckYAELs4CFWcACFrCABSxgAQtYwAIvN2na9JdtZzunB8ag/Xpzk5b9PX7zuQrd/P2m6+97AdR17tt17Ou1r7NvuO7a970nT2qH6bE0AENpO7YlgtuW8ZrG4WeAMtBBKmyiAgZYppcFtZBFxUS9iZ+bp8E+/7WCPJANyzq//AAYBM2EiSawZKHUCemk9Lk5nmDJn1XwCAoDrPPIMKWmXrIT0XOotbSeG5brMcy1SBQBaz7L4DTEgEczppfzrvPXuu7hQb01ntP1eK3S+vf8eOkHA+z7ng2q/jGh9fec5+nPfUfupCPYjvpEY3gLx5Ck5E1WR3BWDQv9yXULedCXrusrcAQ4btIEshzaFCRVYaFRXNjQQTah9H79ftIJP4vBNaTZkeBwrQLIHdQ+vvMwr+b92s9OZPdgzoOAe3ofZwoyOTpLW2FGfO9WmRDUWum39XB+RIZatTRrAaNNf2+El0NWaVEB1ntKkzFKhyQYKdEUALBBpSTkbf8lq0CUURH4udd/48zU7ASYhQMYkgTXpiP02dNqdJMcabyNFRGwg1YTgTppsfclgmEQJtQy+t2HEdmocHQ+0O+IznRe/UxhHwkOTSMG2E9roBDCZAIXqaYqpd4CIIPRgBiUTS9wz4Uy+AVYCjE8iHOGpvvw/c57cfYKmMCtOVwJDAMiTBgwgWNgzVAoZeFCqGulL9QyhfLHM1GvCKaqOV8pnNYzCwf/MRAtfzqRd4pyBubUo21JUI9nbuqVnjvDPxfyVgbnshdh7p4ChoTg+95aMUIom+ph5jW/0WDEGgb1yrlVwZYXG/7aahG89h5c39Oss0XdrZs0IJSLAFktmhAUUjgFg0dbS5nNzGpYje+QudiB5KF1ZYQGpgS8BlVQDY9wRiVHYethdcI1VEtKCuB6wGWhxWAhWwGH5j0ISNTGyK/1MuLKBR0iZahHTQRzlJIiZYXV6+E9W4CRJEE9n4kaQusxAMbLWr74C8QZqr+r3MXwcsYGOC7MnBwJIO/ZTDH2/nK1jsHomcauxO3TXDiP/bronQBN9m/lMKtq9iiAZktujV8qOTeKqYQBgsIKoBYYAyeJEZY2ZHDqp6QWKtSNYjlcRam698R3kYIorLCFJgqHTjcIupdzG4HqQmV2uNXS0YKFyucewOidNobEmxmFGisJVMJKoO8VH/xtUfXWLbSzQZogGaTZzOLlW5vZ4DY1/B6QPWgUTMJ8bPIXh7TJnGeQrd2IyUwO2U1BriRF5EEKtQCVoRIF2+o1s9TtSEplhK/hHycP0oYBVPLO8kZqyC21l51fXy8C/QMvLbd0nf0CnwAAAABJRU5ErkJggg==">
<vector name="origin" x="14" y="34"/>
<vector name="lt" x="-10" y="-34"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="-2" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="41" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACkAAAAiCAYAAADCp/A1AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+dJREFUWEetmA21gzAMhfckYGEWsDALs4AFLGABC1jAAhawgIW+3DRp09KWcbad0wNj0H65+Sv7e/zm4wrT/P1m6u9nAZw7ttXt2+K2ZQoD12V8v0o2g06cH0sLMZyOfZ0TyHUe3Di8fg7qF9xJldWrgoXm8W2BLWxRQa/myM9N48s+/7WivKB11zK9w0JYDMO4jwyZTy5Ww9Q4fW5KDa0Z3TQigcNCyzQwVGlorFmD9Bzqza3nhs09MN6re7ymW7C1ODxBquthBIZJDn/edeFa1z0CcAgZgL2XdDw/i1unHyy0bWRpzEw+1/gyLg/3HMcRzsNEctIRdEfPY/Cc/UgKzmfQN127qAYJpAW08HeuW9idvnTdM0LmSur3gUIAw8MWPyfQXJWZVhN3YoLL+/WGg074WSz+IiVrkHydIHGsgPJEtU9YJNrXvF/n2YgwApJLi67OYhSQfYj3k6I+/gg2HxXL3FoxDOot9NuyS7xyLBaSBtC4DigdqnTD7ezKysitqhpllJdkMYBcgkQ9BbRrhnBox2fSVfb9nO1qxLElWZkaB/VyBUOdFEioh6TC9XGPzz+py10k0UmxGKtw5O76vpeNhQS5AtkjVEpiENlrizkZAQXHwz0nCouBIDFUVUDfraGA0wEFsesJE+ZwqHt5FjMgLYzFOTk8ZD9T5msHYqPEzbgP369iM812C7lQr5+p/kmHCa4tFWopLXAfFs4gGVwzGspZyBgCtdIZa6FVkc+PnSFDTGonqZUYdbOF1HpoIRGfDEbG672fFPcToLqdtnQRkhKgVQMlMfqZYk+VDJCS7TC0Q6wTIBKH7/uoA0UXX6pZqoOh5fnspa9x8QApXcaWJat4rfvEWLwBCSVafZkWhpIJKKtHLtZ2iOcVEDHcapEesgGYxeVBG2DOwmpflvJDABQV7qWKamLAzbaIK2DD3SLkBSSBavIEyKrLoUrMbkBihBgFLAp7YmS9/BAgCjYNk8EH1cSSsrjOg5T8CFQ7i7o0P5bb5XmToZB5y2tCohxZ0Oae0RT1EH9SK/EcqkRjFyT7RN/6SCLn6JX0ePvtfTFGpQxZt7fjM8vk3Jh0w9Eq4AIJ0Hl09PJch+S49N2nCNpMJrOPtNu1izYoSqYJ86TWd5XpCai4PXF/DssuxS7J7COll1flMz9cApXdvhXVVNAQAuGFzMCl+9dPGCuxd1UzbTkySWQha8D4I0GH2Wxfwt5XMylXMdNLkPuKv29GAcNRz0+wTdAUkgBQM1txmSROS0lJMIBuBbiCqm3QatmB6/PSY7PbQO7484phxnC0ILXzO25vvZRV/5ppvMjdeSZR8B8AASWuNHv+lQAAAABJRU5ErkJggg==">
<vector name="origin" x="13" y="34"/>
<vector name="lt" x="-7" y="-34"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-1" y="-34"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
If anyone can help or show me how to interpret these values (And many others) and transform them into locations for images to create a animated sequence of images then this would speed up production by a
hell of a lot and I'd be able to make games such as "A Pirate's Fury" within a month! (But better!). Understanding the relationships between the variables 'origin', 'lt', 'rb' & 'head' and what they are for is what I'm looking for. The variable 'basedata' is not necessarily important as I don't think I have any use for it

Cheers,
-Montycarlo
lol dude the code is long but uhh..............................................