Talk about flash games that you've played or need help with.
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Montycarlo
- Zombie Mushmom
- Posts:473
- Joined:Sat Jan 10, 2009 12:30 am
- Location:Melbourne, Australia.
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Contact:
Look what I've stumbled upon.
Post
by Montycarlo » Mon Apr 13, 2009 5:00 am




I've found KMS sprites for all the Knights of Cygnus jobs. I'm willing to make a few short games on them if someone can help me interpret the XML variables which position the sprites to the correct location, or, if anyone can find me an old source file of Bannedstory. Eg. :
Code: Select all
<imgdir name="move">
<int name="zigzag" value="1"/>
<canvas name="0" width="35" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACMAAAAiCAYAAADVhWD8AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA4xJREFUWEetmA2xrDAMhbkSsIAFLKyFawELWMACFrCABSxgAQu8nKQJKaUt++buTAeWn/TryWna3Z/mbz7nQ5ifvwn9PgogzmNbz31bzm2ZrOF6aO+j3Z7UAPfjU0CG0LavcwSzzsM5Dp//BpLAO41ylVEi4Dz+ejAP9aiIqDPye9P48e+/VogDe5mX6dcCIiiak52A5yQ1OgAdhL43XQOqAkUQCLhMA3f+1NQLHlzPocZcfq8O48wWeeUOoykDLFryXtvatbZtDKyQ6gTu1A+Cb9uWdKL5d6myZ47jsHMLFE5agmspJhqD/845/xlUBONH6yG/ue6hdvrStl2AWc5mWKUJ4OMnAbqPcqaoDdLwmTjQHfT+vH4/6ITfZWUIhhvB4JgB4hdyHwv2GQmGGgUpPa9xNiJJQRSIjr35LvWOdoIAvvEIeoCQKpAYI6Nra2YAUGOhe8se/PQhr+BddK5NVSqkC4TPVRgwGuDKeQSdDEBToyA+tk9ZBUhlo2IYzYAItHSvgRraIdSAiQeaqeN+xeioulfMfM+fsxISsBvgQYsjK9lRdUaHUMAbFOkMHmvG4+wmSttAMGiqEuDw/gt1bp6GSQQGq7QFZBCnhCoAMKSXOupnmlEMR8D8bJjegMH3mndiEgERmIWBUNTiKRtmCjpAczCsBn8ncCjhYa7U5UrPVUsUwo6HqGOeMTOiqAVfKIzWEw8D/zAADUbB3xTBBCSoQ8v2BYTRKhAF72fyRgJDkKpU2wsIDMzPvarIV2qK6mCkDoZOr05MmVB19Tl4x6czV40vr7yD6Toa5U2ZCAgmZmAHpCBcRAtLg8AUQHDP+Qb7GTYzggbP0AQ5P6qQGhTp8cVOQQppCsJUYMIUVyN3uoiiszBqwKCZh3Dd+4vB8tPaMqSdyJEiPiglU1ym+aUOtghuRmk6/NH7prRYCo1U2ngPkyrlYQC0zlLgJF2ACvXG/BFqDe6j0BVAeJGsesUr5Ka3V5L3Pb723M/jhbNU6Ope8cCaJg+D/TFvNXWl1yXAbyPerUXfwfjlwYDoZwxS1vdhu+n3MWGtqq1F36fJqvFm1dgrhB9z+A3FM83tZXANrQb0nWecf+LZJ+uWmlo7j4/B7FnHyI3vgVwBfIJCyqSJIm+VSWGoI1Tb0izLqXLwnwFZiOxPlWR3V1QoM6W9gXf+40BB5Oh8U0nO8+3nzXlu016/XoT4B7H73A716OUoAAAAAElFTkSuQmCC">
<vector name="origin" x="16" y="34"/>
<vector name="lt" x="-16" y="-34"/>
<vector name="rb" x="19" y="0"/>
<vector name="head" x="-4" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="37" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACUAAAAiCAYAAADYmxC7AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA8lJREFUWEetmAG1szAMhfckYAELWJiFZwELWMACFrCABSxgAQv8uWmSpqVl8P7tnJ4xBunXm5uU7ef1nddRCPPzndDPowDm2Nfl2Nb5WOfRBs7LeB41u0MD5e+lwAyjY1umBGqZ+mPo3/8NFibYaNVLWDUCT8OvB/RwRYWCWgPfNw5vf/9jxXgCL/88/lpgBMdw6SDw6ZQyXYguRu8b48JugyUwCDyPPUOUhnrFL0CPoc704b67Pqv56ASlqQQ0hjNzOG4aO9c0LwM0C/zOx6u957NDXwi8rutpMvWHS6Fds++7HVsgOWgIsqGYGAwNKB5TzaeW3gTKr97DPjnv4Tb60DRtBkVg/RJGAC6+TmD5qieK7tOTA+fX6+edDvjeRClVjKCgXAWMb6y9LGhYDwe5ul7jrERUB1Iweu/MnyfFbDIE8sO3Ag7wHvnapbIQqDPTd/MmflMvvclLuBcxdOh3F2k0JU6VpSp1A0luXkjgCwshCAKBsTG5AsUtyJn/2l9Z104qJanMfa1/9wI8Rk/VrGpAHZge54Ytxmpp1/hg+jyvzmpIzHZ0XScbsUAxgKTkDSXhF1QXTc5QdIzzUGjYj3aktPYEhaGqAfJpDwtkMNFGW9LEwwKqz5AeVYWBaCJMhnMAJ4BuokpkSLqWUytpw3X4/MlbUaIAE6FmhkJz5HSwz1w1sUo0MFEGxaAMScpCGQ8VU1prXS+XthSKHiWiWg2lMofStHko7UceCgtiEFqcXnunmXqFkmN6xIFabVtQSozcTeQdVcqgxPhYCBYEIBidr7vV4TOFXApTtQhMyx6TCxQdxskMSrq49S7ylle01t1rXkqUcilscrXET1AqAWN1sAAHpkC452rL8ZVWTZ+DMtNb9Uk7oAmpoI63KqZGRtqsMKQotI1cK3WROmsNoQrZW6hEMzxWHasPUBjmMcCh+pKKrbeDmLlECYro/aTHfI2A0eMx95i8eWp6Su/eV1ebcqDaebL0GaqgnIeCYgpmDVS7uvQr84/0Kt4PaTEXQLwZ501SwWreMqUkjQzGZpatJkmRb7CnDfqqYX72UlqFq/mK/UVQQTHyWA3IP7582FZOSlUrL/fXXgMjj8H8nCK3afPmLRt0VZ/4RdnQJZNXGqlWo6qWbNq834UnjMrzWhHxb1AA9GpJChUQv5gVAj9U0zHw5xtPB099Bai4SbOv1Pj0vslP+WUCQIDIxzMomgwTXvkrSZkz+7bIvzAEsl7DVH9mJY/BeXsoPSGcYESdABNAAoyqE1Vynrph9fSSmim/cb4K8w+yf0VeQWgS9QAAAABJRU5ErkJggg==">
<vector name="origin" x="15" y="34"/>
<vector name="lt" x="-13" y="-34"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-3" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="39" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACcAAAAiCAYAAADcbsCGAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+FJREFUWEetmA21gzAMhfckYAELs4CFWcACFrCABSxgAQtYwAIvN2na9JdtZzunB8ag/Xpzk5b9PX7zuQrd/P2m6+97AdR17tt17Ou1r7NvuO7a970nT2qH6bE0AENpO7YlgtuW8ZrG4WeAMtBBKmyiAgZYppcFtZBFxUS9iZ+bp8E+/7WCPJANyzq//AAYBM2EiSawZKHUCemk9Lk5nmDJn1XwCAoDrPPIMKWmXrIT0XOotbSeG5brMcy1SBQBaz7L4DTEgEczppfzrvPXuu7hQb01ntP1eK3S+vf8eOkHA+z7ng2q/jGh9fec5+nPfUfupCPYjvpEY3gLx5Ck5E1WR3BWDQv9yXULedCXrusrcAQ4btIEshzaFCRVYaFRXNjQQTah9H79ftIJP4vBNaTZkeBwrQLIHdQ+vvMwr+b92s9OZPdgzoOAe3ofZwoyOTpLW2FGfO9WmRDUWum39XB+RIZatTRrAaNNf2+El0NWaVEB1ntKkzFKhyQYKdEUALBBpSTkbf8lq0CUURH4udd/48zU7ASYhQMYkgTXpiP02dNqdJMcabyNFRGwg1YTgTppsfclgmEQJtQy+t2HEdmocHQ+0O+IznRe/UxhHwkOTSMG2E9roBDCZAIXqaYqpd4CIIPRgBiUTS9wz4Uy+AVYCjE8iHOGpvvw/c57cfYKmMCtOVwJDAMiTBgwgWNgzVAoZeFCqGulL9QyhfLHM1GvCKaqOV8pnNYzCwf/MRAtfzqRd4pyBubUo21JUI9nbuqVnjvDPxfyVgbnshdh7p4ChoTg+95aMUIom+ph5jW/0WDEGgb1yrlVwZYXG/7aahG89h5c39Oss0XdrZs0IJSLAFktmhAUUjgFg0dbS5nNzGpYje+QudiB5KF1ZYQGpgS8BlVQDY9wRiVHYethdcI1VEtKCuB6wGWhxWAhWwGH5j0ISNTGyK/1MuLKBR0iZahHTQRzlJIiZYXV6+E9W4CRJEE9n4kaQusxAMbLWr74C8QZqr+r3MXwcsYGOC7MnBwJIO/ZTDH2/nK1jsHomcauxO3TXDiP/bronQBN9m/lMKtq9iiAZktujV8qOTeKqYQBgsIKoBYYAyeJEZY2ZHDqp6QWKtSNYjlcRam698R3kYIorLCFJgqHTjcIupdzG4HqQmV2uNXS0YKFyucewOidNobEmxmFGisJVMJKoO8VH/xtUfXWLbSzQZogGaTZzOLlW5vZ4DY1/B6QPWgUTMJ8bPIXh7TJnGeQrd2IyUwO2U1BriRF5EEKtQCVoRIF2+o1s9TtSEplhK/hHycP0oYBVPLO8kZqyC21l51fXy8C/QMvLbd0nf0CnwAAAABJRU5ErkJggg==">
<vector name="origin" x="14" y="34"/>
<vector name="lt" x="-10" y="-34"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="-2" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="41" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACkAAAAiCAYAAADCp/A1AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+dJREFUWEetmA21gzAMhfckYGEWsDALs4AFLGABC1jAAhawgIW+3DRp09KWcbad0wNj0H65+Sv7e/zm4wrT/P1m6u9nAZw7ttXt2+K2ZQoD12V8v0o2g06cH0sLMZyOfZ0TyHUe3Di8fg7qF9xJldWrgoXm8W2BLWxRQa/myM9N48s+/7WivKB11zK9w0JYDMO4jwyZTy5Ww9Q4fW5KDa0Z3TQigcNCyzQwVGlorFmD9Bzqza3nhs09MN6re7ymW7C1ODxBquthBIZJDn/edeFa1z0CcAgZgL2XdDw/i1unHyy0bWRpzEw+1/gyLg/3HMcRzsNEctIRdEfPY/Cc/UgKzmfQN127qAYJpAW08HeuW9idvnTdM0LmSur3gUIAw8MWPyfQXJWZVhN3YoLL+/WGg074WSz+IiVrkHydIHGsgPJEtU9YJNrXvF/n2YgwApJLi67OYhSQfYj3k6I+/gg2HxXL3FoxDOot9NuyS7xyLBaSBtC4DigdqnTD7ezKysitqhpllJdkMYBcgkQ9BbRrhnBox2fSVfb9nO1qxLElWZkaB/VyBUOdFEioh6TC9XGPzz+py10k0UmxGKtw5O76vpeNhQS5AtkjVEpiENlrizkZAQXHwz0nCouBIDFUVUDfraGA0wEFsesJE+ZwqHt5FjMgLYzFOTk8ZD9T5msHYqPEzbgP369iM812C7lQr5+p/kmHCa4tFWopLXAfFs4gGVwzGspZyBgCtdIZa6FVkc+PnSFDTGonqZUYdbOF1HpoIRGfDEbG672fFPcToLqdtnQRkhKgVQMlMfqZYk+VDJCS7TC0Q6wTIBKH7/uoA0UXX6pZqoOh5fnspa9x8QApXcaWJat4rfvEWLwBCSVafZkWhpIJKKtHLtZ2iOcVEDHcapEesgGYxeVBG2DOwmpflvJDABQV7qWKamLAzbaIK2DD3SLkBSSBavIEyKrLoUrMbkBihBgFLAp7YmS9/BAgCjYNk8EH1cSSsrjOg5T8CFQ7i7o0P5bb5XmToZB5y2tCohxZ0Oae0RT1EH9SK/EcqkRjFyT7RN/6SCLn6JX0ePvtfTFGpQxZt7fjM8vk3Jh0w9Eq4AIJ0Hl09PJch+S49N2nCNpMJrOPtNu1izYoSqYJ86TWd5XpCai4PXF/DssuxS7J7COll1flMz9cApXdvhXVVNAQAuGFzMCl+9dPGCuxd1UzbTkySWQha8D4I0GH2Wxfwt5XMylXMdNLkPuKv29GAcNRz0+wTdAUkgBQM1txmSROS0lJMIBuBbiCqm3QatmB6/PSY7PbQO7484phxnC0ILXzO25vvZRV/5ppvMjdeSZR8B8AASWuNHv+lQAAAABJRU5ErkJggg==">
<vector name="origin" x="13" y="34"/>
<vector name="lt" x="-7" y="-34"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-1" y="-34"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
If anyone can help or show me how to interpret these values (And many others) and transform them into locations for images to create a animated sequence of images then this would speed up production by a
hell of a lot and I'd be able to make games such as "A Pirate's Fury" within a month! (But better!). Understanding the relationships between the variables 'origin', 'lt', 'rb' & 'head' and what they are for is what I'm looking for. The variable 'basedata' is not necessarily important as I don't think I have any use for it

Cheers,
-Montycarlo
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Pepsi
- Zombie Mushmom
- Posts:360
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- Location:MapleAnime vill
Post
by Pepsi » Mon Apr 13, 2009 5:09 am
If I get the WZ I might be able to do it with a repacker
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Montycarlo
- Zombie Mushmom
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Contact:
Post
by Montycarlo » Mon Apr 13, 2009 5:10 am
Pepsi wrote:If I get the WZ I might be able to do it with a repacker
I've got the wz files. That's not what I'm asking for. I need to know the relationships between the XML variables so I can position images in sequence correctly and like 30x quicker.
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Dracoplasm
- Zakum
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by Dracoplasm » Sun Apr 19, 2009 4:27 am
Lol i could help u if i could code it

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Pojken
- Crimson Balrog
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Post
by Pojken » Sun Apr 19, 2009 7:40 pm
I would help if i got anything of that >.< I got that you had found KMS skills xD
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jonameepsman546
- Jr.Balrog
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Contact:
Post
by jonameepsman546 » Wed Apr 22, 2009 1:37 am
perty cul can't wait till u figure it out so u can make the games! Also I'd help u if only my computer was faster... And if I understood wut u just said!
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gcool49
- Jr.Balrog
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Post
by gcool49 » Wed Apr 22, 2009 12:28 pm
i dont know anything about codes
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BillyBeserk
- Zombie Mushmom
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- Location:my house xD
Post
by BillyBeserk » Fri May 15, 2009 3:32 am
hey monty i sent another message to maplesim
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EatMe
- Red snail
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by EatMe » Sun May 24, 2009 4:59 am
The 3rd one kinda looked like a pirate skill.

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BillyBeserk
- Zombie Mushmom
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Post
by BillyBeserk » Tue May 26, 2009 9:29 pm
hey monty did the people from maplesim ever contact you? o.O
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poke1024
- Papulatus
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by poke1024 » Wed May 27, 2009 4:40 am
man, it will be so cool with the new skills and stuff
but seriously, nexon has to make skills look more different
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Montycarlo
- Zombie Mushmom
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Contact:
Post
by Montycarlo » Wed May 27, 2009 12:10 pm
BillyBeserk wrote:hey monty did the people from maplesim ever contact you? o.O
Nope.
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BillyBeserk
- Zombie Mushmom
- Posts:305
- Joined:Sun Mar 08, 2009 2:28 am
- Location:my house xD
Post
by BillyBeserk » Thu May 28, 2009 2:49 am
Montycarlo wrote:BillyBeserk wrote:hey monty did the people from maplesim ever contact you? o.O
Nope.
awww man i was hoping you would make a striker and nightwalker game D:
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jonameepsman546
- Jr.Balrog
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Post
by jonameepsman546 » Thu May 28, 2009 11:58 pm
BillyBeserk wrote:Montycarlo wrote:BillyBeserk wrote:hey monty did the people from maplesim ever contact you? o.O
Nope.
awww man i was hoping you would make a striker and nightwalker game D:
now thatz would be cul.
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Dracoplasm
- Zakum
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Post
by Dracoplasm » Sun May 31, 2009 1:27 am
Lol MapleSea's having Knight of Cygnus on 1st june which is tomorrow WAHAHAHAHA
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Fearmeh
- Horny Mushroom
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by Fearmeh » Wed Jun 10, 2009 7:06 pm
when is a real pink been sim coming cuz mine still needs to be done up a lot more (enough for it to last about another year until im done

)
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bj87
- Horny Mushroom
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by bj87 » Sat Jun 27, 2009 12:23 am
i can test the game 4 u
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skygar9
- Premium

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Post
by skygar9 » Sat Jun 27, 2009 1:19 am
HOW THE WORLD DID YOU MANAGE TO GET THOSE@?@?@?@!?!?!?!?!?!?!?!?!?!??!?????
make
a
knights of cygnus game
PLAWKS
Montycarlo is the most smartest teenager I have ever met online in my whole life
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awsomejohn55
- Horny Mushroom
- Posts:138
- Joined:Sun May 10, 2009 2:31 am
Post
by awsomejohn55 » Sun Jun 28, 2009 9:10 am
Montycarlo wrote:



I've found KMS sprites for all the Knights of Cygnus jobs. I'm willing to make a few short games on them if someone can help me interpret the XML variables which position the sprites to the correct location, or, if anyone can find me an old source file of Bannedstory. Eg. :
Code: Select all
<imgdir name="move">
<int name="zigzag" value="1"/>
<canvas name="0" width="35" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACMAAAAiCAYAAADVhWD8AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA4xJREFUWEetmA2xrDAMhbkSsIAFLKyFawELWMACFrCABSxgAQu8nKQJKaUt++buTAeWn/TryWna3Z/mbz7nQ5ifvwn9PgogzmNbz31bzm2ZrOF6aO+j3Z7UAPfjU0CG0LavcwSzzsM5Dp//BpLAO41ylVEi4Dz+ejAP9aiIqDPye9P48e+/VogDe5mX6dcCIiiak52A5yQ1OgAdhL43XQOqAkUQCLhMA3f+1NQLHlzPocZcfq8O48wWeeUOoykDLFryXtvatbZtDKyQ6gTu1A+Cb9uWdKL5d6myZ47jsHMLFE5agmspJhqD/845/xlUBONH6yG/ue6hdvrStl2AWc5mWKUJ4OMnAbqPcqaoDdLwmTjQHfT+vH4/6ITfZWUIhhvB4JgB4hdyHwv2GQmGGgUpPa9xNiJJQRSIjr35LvWOdoIAvvEIeoCQKpAYI6Nra2YAUGOhe8se/PQhr+BddK5NVSqkC4TPVRgwGuDKeQSdDEBToyA+tk9ZBUhlo2IYzYAItHSvgRraIdSAiQeaqeN+xeioulfMfM+fsxISsBvgQYsjK9lRdUaHUMAbFOkMHmvG4+wmSttAMGiqEuDw/gt1bp6GSQQGq7QFZBCnhCoAMKSXOupnmlEMR8D8bJjegMH3mndiEgERmIWBUNTiKRtmCjpAczCsBn8ncCjhYa7U5UrPVUsUwo6HqGOeMTOiqAVfKIzWEw8D/zAADUbB3xTBBCSoQ8v2BYTRKhAF72fyRgJDkKpU2wsIDMzPvarIV2qK6mCkDoZOr05MmVB19Tl4x6czV40vr7yD6Toa5U2ZCAgmZmAHpCBcRAtLg8AUQHDP+Qb7GTYzggbP0AQ5P6qQGhTp8cVOQQppCsJUYMIUVyN3uoiiszBqwKCZh3Dd+4vB8tPaMqSdyJEiPiglU1ym+aUOtghuRmk6/NH7prRYCo1U2ngPkyrlYQC0zlLgJF2ACvXG/BFqDe6j0BVAeJGsesUr5Ka3V5L3Pb723M/jhbNU6Ope8cCaJg+D/TFvNXWl1yXAbyPerUXfwfjlwYDoZwxS1vdhu+n3MWGtqq1F36fJqvFm1dgrhB9z+A3FM83tZXANrQb0nWecf+LZJ+uWmlo7j4/B7FnHyI3vgVwBfIJCyqSJIm+VSWGoI1Tb0izLqXLwnwFZiOxPlWR3V1QoM6W9gXf+40BB5Oh8U0nO8+3nzXlu016/XoT4B7H73A716OUoAAAAAElFTkSuQmCC">
<vector name="origin" x="16" y="34"/>
<vector name="lt" x="-16" y="-34"/>
<vector name="rb" x="19" y="0"/>
<vector name="head" x="-4" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="37" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACUAAAAiCAYAAADYmxC7AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA8lJREFUWEetmAG1szAMhfckYAELWJiFZwELWMACFrCABSxgAQv8uWmSpqVl8P7tnJ4xBunXm5uU7ef1nddRCPPzndDPowDm2Nfl2Nb5WOfRBs7LeB41u0MD5e+lwAyjY1umBGqZ+mPo3/8NFibYaNVLWDUCT8OvB/RwRYWCWgPfNw5vf/9jxXgCL/88/lpgBMdw6SDw6ZQyXYguRu8b48JugyUwCDyPPUOUhnrFL0CPoc704b67Pqv56ASlqQQ0hjNzOG4aO9c0LwM0C/zOx6u957NDXwi8rutpMvWHS6Fds++7HVsgOWgIsqGYGAwNKB5TzaeW3gTKr97DPjnv4Tb60DRtBkVg/RJGAC6+TmD5qieK7tOTA+fX6+edDvjeRClVjKCgXAWMb6y9LGhYDwe5ul7jrERUB1Iweu/MnyfFbDIE8sO3Ag7wHvnapbIQqDPTd/MmflMvvclLuBcxdOh3F2k0JU6VpSp1A0luXkjgCwshCAKBsTG5AsUtyJn/2l9Z104qJanMfa1/9wI8Rk/VrGpAHZge54Ytxmpp1/hg+jyvzmpIzHZ0XScbsUAxgKTkDSXhF1QXTc5QdIzzUGjYj3aktPYEhaGqAfJpDwtkMNFGW9LEwwKqz5AeVYWBaCJMhnMAJ4BuokpkSLqWUytpw3X4/MlbUaIAE6FmhkJz5HSwz1w1sUo0MFEGxaAMScpCGQ8VU1prXS+XthSKHiWiWg2lMofStHko7UceCgtiEFqcXnunmXqFkmN6xIFabVtQSozcTeQdVcqgxPhYCBYEIBidr7vV4TOFXApTtQhMyx6TCxQdxskMSrq49S7ylle01t1rXkqUcilscrXET1AqAWN1sAAHpkC452rL8ZVWTZ+DMtNb9Uk7oAmpoI63KqZGRtqsMKQotI1cK3WROmsNoQrZW6hEMzxWHasPUBjmMcCh+pKKrbeDmLlECYro/aTHfI2A0eMx95i8eWp6Su/eV1ebcqDaebL0GaqgnIeCYgpmDVS7uvQr84/0Kt4PaTEXQLwZ501SwWreMqUkjQzGZpatJkmRb7CnDfqqYX72UlqFq/mK/UVQQTHyWA3IP7582FZOSlUrL/fXXgMjj8H8nCK3afPmLRt0VZ/4RdnQJZNXGqlWo6qWbNq834UnjMrzWhHxb1AA9GpJChUQv5gVAj9U0zHw5xtPB099Bai4SbOv1Pj0vslP+WUCQIDIxzMomgwTXvkrSZkz+7bIvzAEsl7DVH9mJY/BeXsoPSGcYESdABNAAoyqE1Vynrph9fSSmim/cb4K8w+yf0VeQWgS9QAAAABJRU5ErkJggg==">
<vector name="origin" x="15" y="34"/>
<vector name="lt" x="-13" y="-34"/>
<vector name="rb" x="24" y="0"/>
<vector name="head" x="-3" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="39" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACcAAAAiCAYAAADcbsCGAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+FJREFUWEetmA21gzAMhfckYAELs4CFWcACFrCABSxgAQtYwAIvN2na9JdtZzunB8ag/Xpzk5b9PX7zuQrd/P2m6+97AdR17tt17Ou1r7NvuO7a970nT2qH6bE0AENpO7YlgtuW8ZrG4WeAMtBBKmyiAgZYppcFtZBFxUS9iZ+bp8E+/7WCPJANyzq//AAYBM2EiSawZKHUCemk9Lk5nmDJn1XwCAoDrPPIMKWmXrIT0XOotbSeG5brMcy1SBQBaz7L4DTEgEczppfzrvPXuu7hQb01ntP1eK3S+vf8eOkHA+z7ng2q/jGh9fec5+nPfUfupCPYjvpEY3gLx5Ck5E1WR3BWDQv9yXULedCXrusrcAQ4btIEshzaFCRVYaFRXNjQQTah9H79ftIJP4vBNaTZkeBwrQLIHdQ+vvMwr+b92s9OZPdgzoOAe3ofZwoyOTpLW2FGfO9WmRDUWum39XB+RIZatTRrAaNNf2+El0NWaVEB1ntKkzFKhyQYKdEUALBBpSTkbf8lq0CUURH4udd/48zU7ASYhQMYkgTXpiP02dNqdJMcabyNFRGwg1YTgTppsfclgmEQJtQy+t2HEdmocHQ+0O+IznRe/UxhHwkOTSMG2E9roBDCZAIXqaYqpd4CIIPRgBiUTS9wz4Uy+AVYCjE8iHOGpvvw/c57cfYKmMCtOVwJDAMiTBgwgWNgzVAoZeFCqGulL9QyhfLHM1GvCKaqOV8pnNYzCwf/MRAtfzqRd4pyBubUo21JUI9nbuqVnjvDPxfyVgbnshdh7p4ChoTg+95aMUIom+ph5jW/0WDEGgb1yrlVwZYXG/7aahG89h5c39Oss0XdrZs0IJSLAFktmhAUUjgFg0dbS5nNzGpYje+QudiB5KF1ZYQGpgS8BlVQDY9wRiVHYethdcI1VEtKCuB6wGWhxWAhWwGH5j0ISNTGyK/1MuLKBR0iZahHTQRzlJIiZYXV6+E9W4CRJEE9n4kaQusxAMbLWr74C8QZqr+r3MXwcsYGOC7MnBwJIO/ZTDH2/nK1jsHomcauxO3TXDiP/bronQBN9m/lMKtq9iiAZktujV8qOTeKqYQBgsIKoBYYAyeJEZY2ZHDqp6QWKtSNYjlcRam698R3kYIorLCFJgqHTjcIupdzG4HqQmV2uNXS0YKFyucewOidNobEmxmFGisJVMJKoO8VH/xtUfXWLbSzQZogGaTZzOLlW5vZ4DY1/B6QPWgUTMJ8bPIXh7TJnGeQrd2IyUwO2U1BriRF5EEKtQCVoRIF2+o1s9TtSEplhK/hHycP0oYBVPLO8kZqyC21l51fXy8C/QMvLbd0nf0CnwAAAABJRU5ErkJggg==">
<vector name="origin" x="14" y="34"/>
<vector name="lt" x="-10" y="-34"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="-2" y="-34"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="41" height="34" basedata="iVBORw0KGgoAAAANSUhEUgAAACkAAAAiCAYAAADCp/A1AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAgY0hSTQAAeiYAAICEAAD6AAAAgOgAAHUwAADqYAAAOpgAABdwnLpRPAAAA+dJREFUWEetmA21gzAMhfckYGEWsDALs4AFLGABC1jAAhawgIW+3DRp09KWcbad0wNj0H65+Sv7e/zm4wrT/P1m6u9nAZw7ttXt2+K2ZQoD12V8v0o2g06cH0sLMZyOfZ0TyHUe3Di8fg7qF9xJldWrgoXm8W2BLWxRQa/myM9N48s+/7WivKB11zK9w0JYDMO4jwyZTy5Ww9Q4fW5KDa0Z3TQigcNCyzQwVGlorFmD9Bzqza3nhs09MN6re7ymW7C1ODxBquthBIZJDn/edeFa1z0CcAgZgL2XdDw/i1unHyy0bWRpzEw+1/gyLg/3HMcRzsNEctIRdEfPY/Cc/UgKzmfQN127qAYJpAW08HeuW9idvnTdM0LmSur3gUIAw8MWPyfQXJWZVhN3YoLL+/WGg074WSz+IiVrkHydIHGsgPJEtU9YJNrXvF/n2YgwApJLi67OYhSQfYj3k6I+/gg2HxXL3FoxDOot9NuyS7xyLBaSBtC4DigdqnTD7ezKysitqhpllJdkMYBcgkQ9BbRrhnBox2fSVfb9nO1qxLElWZkaB/VyBUOdFEioh6TC9XGPzz+py10k0UmxGKtw5O76vpeNhQS5AtkjVEpiENlrizkZAQXHwz0nCouBIDFUVUDfraGA0wEFsesJE+ZwqHt5FjMgLYzFOTk8ZD9T5msHYqPEzbgP369iM812C7lQr5+p/kmHCa4tFWopLXAfFs4gGVwzGspZyBgCtdIZa6FVkc+PnSFDTGonqZUYdbOF1HpoIRGfDEbG672fFPcToLqdtnQRkhKgVQMlMfqZYk+VDJCS7TC0Q6wTIBKH7/uoA0UXX6pZqoOh5fnspa9x8QApXcaWJat4rfvEWLwBCSVafZkWhpIJKKtHLtZ2iOcVEDHcapEesgGYxeVBG2DOwmpflvJDABQV7qWKamLAzbaIK2DD3SLkBSSBavIEyKrLoUrMbkBihBgFLAp7YmS9/BAgCjYNk8EH1cSSsrjOg5T8CFQ7i7o0P5bb5XmToZB5y2tCohxZ0Oae0RT1EH9SK/EcqkRjFyT7RN/6SCLn6JX0ePvtfTFGpQxZt7fjM8vk3Jh0w9Eq4AIJ0Hl09PJch+S49N2nCNpMJrOPtNu1izYoSqYJ86TWd5XpCai4PXF/DssuxS7J7COll1flMz9cApXdvhXVVNAQAuGFzMCl+9dPGCuxd1UzbTkySWQha8D4I0GH2Wxfwt5XMylXMdNLkPuKv29GAcNRz0+wTdAUkgBQM1txmSROS0lJMIBuBbiCqm3QatmB6/PSY7PbQO7484phxnC0ILXzO25vvZRV/5ppvMjdeSZR8B8AASWuNHv+lQAAAABJRU5ErkJggg==">
<vector name="origin" x="13" y="34"/>
<vector name="lt" x="-7" y="-34"/>
<vector name="rb" x="34" y="0"/>
<vector name="head" x="-1" y="-34"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
If anyone can help or show me how to interpret these values (And many others) and transform them into locations for images to create a animated sequence of images then this would speed up production by a
hell of a lot and I'd be able to make games such as "A Pirate's Fury" within a month! (But better!). Understanding the relationships between the variables 'origin', 'lt', 'rb' & 'head' and what they are for is what I'm looking for. The variable 'basedata' is not necessarily important as I don't think I have any use for it

Cheers,
-Montycarlo
lol dude the code is long but uhh..............................................