Cleric/Priest/Bishop Guide

Guides that can help you with your Magician
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prokila00
Horny Mushroom
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Cleric/Priest/Bishop Guide

Post by prokila00 » Sun Feb 08, 2009 4:12 am

Starting Out

After you’ve chosen your hair, cloths, etc.
You should role the dice and get stats like this

STR: 4/5
DEX: 4/5
INT: XX
LUK: XX

Starting from lvl 10 and above your luk should be +3 your lvl
For example if your lvl 50 then your luk should be 53
But I recommend capping your luk at 100 or so and let + to luk do the rest.

1st Job Advancement

Once you’ve turned level 8 with at least 20 int then you’re ready to become a magician.
Just go talk to Grendel the Really Old and he’ll job advance you.
GRATZ YOUR NOW A MAGICIAN.

1st Job Skills

Improving MP Recovery---Master Level: 16---Type: Passive
Description: Recovering even more MP every 10 sec. The higher the level of the character and the skill level, the more recovery it enables the character to have.
Level 1: Constant additional recovery of MP
Level 2: Constant additional recovery of MP
Level 3: Constant additional recovery of MP
Level 4: Constant additional recovery of MP
Level 5: Constant additional recovery of MP
Level 6: Constant additional recovery of MP
Level 7: Constant additional recovery of MP
Level 8: Constant additional recovery of MP
Level 9: Constant additional recovery of MP
Level 10: Constant additional recovery of MP
Level 11: Constant additional recovery of MP
Level 12: Constant additional recovery of MP
Level 13: Constant additional recovery of MP
Level 14: Constant additional recovery of MP
Level 15: Constant additional recovery of MP
Level 16: Constant additional recovery of MP

Improving Max MP Increase---Master Level: 10---Type: Passive---Pre-requisite: Improving MP recovery Lv. 5
Description: This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.
Level 1: If Level UP, +2 more; if AP applied, +1 more on top on MaxMP
Level 2: If Level UP, +4 more; if AP applied, +2 more on top on MaxMP
Level 3: If Level UP, +6 more; if AP applied, +3 more on top on MaxMP
Level 4: If Level UP, +8 more; if AP applied, +4 more on top on MaxMP
Level 5: If Level UP, +10 more; if AP applied, +5 more on top on MaxMP
Level 6: If Level UP, +12 more; if AP applied, +6 more on top on MaxMP
Level 7: If Level UP, +14 more; if AP applied, +7 more on top on MaxMP
Level 8: If Level UP, +16 more; if AP applied, +8 more on top on MaxMP
Level 9: If Level UP, +18 more; if AP applied, +9 more on top on MaxMP
Level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP

Magic Guard---Master Level: 20---Type: Supportive
Description: Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit.
Level 1: MP -6; Replace 11% of HP damage as MP for 111 seconds.
Level 2: MP -6; Replace 14% of HP damage as MP for 132 seconds.
Level 3: MP -6; Replace 17% of HP damage as MP for 153 seconds.
Level 4: MP -6; Replace 20% of HP damage as MP for 174 seconds.
Level 5: MP -6; Replace 23% of HP damage as MP for 195 seconds.
Level 6: MP -8; Replace 30% of HP damage as MP for 246 seconds.
Level 7: MP -8; Replace 33% of HP damage as MP for 267 seconds.
Level 8: MP -8; Replace 36% of HP damage as MP for 288 seconds.
Level 9: MP -8; Replace 39% of HP damage as MP for 309 seconds.
Level 10: MP -8; Replace 42% of HP damage as MP for 330 seconds.
Level 11: MP -10; Replace 49% of HP damage as MP for 381 seconds.
Level 12: MP -10; Replace 52% of HP damage as MP for 402 seconds.
Level 13: MP -10; Replace 55% of HP damage as MP for 423 seconds.
Level 14: MP -10; Replace 58% of HP damage as MP for 444 seconds.
Level 15: MP -10; Replace 61% of HP damage as MP for 465 seconds.
Level 16: MP -12; Replace 68% of HP damage as MP for 516 seconds.
Level 17: MP -12; Replace 71% of HP damage as MP for 537 seconds.
Level 18: MP -12; Replace 74% of HP damage as MP for 558 seconds.
Level 19: MP -12; Replace 77% of HP damage as MP for 579 seconds.
Level 20: MP -12; Replace 80% of HP damage as MP for 600 seconds.

Magic Armor---Master Level: 20---Type: Supportive---Pre-requisite: Magic Guard Lv. 3
Description: Temporarily boosts the weapon defense by blowing magic into the armor.
Level 1: MP -8; Weapon Def. +2 for 54 seconds.
Level 2: MP -8; Weapon Def. +4 for 68 seconds.
Level 3: MP -8; Weapon Def. +6 for 82 seconds.
Level 4: MP -8; Weapon Def. +8 for 96 seconds.
Level 5: MP -8; Weapon Def. +10 for 110 seconds.
Level 6: MP -10; Weapon Def. +12 for 144 seconds.
Level 7: MP -10; Weapon Def. +14 for 158 seconds.
Level 8: MP -10; Weapon Def. +16 for 172 seconds.
Level 9: MP -10; Weapon Def. +18 for 186 seconds.
Level 10: MP -10; Weapon Def. +20 for 200 seconds.
Level 11: MP -13; Weapon Def. +20 for 244 seconds.
Level 12: MP -13; Weapon Def. +24 for 258 seconds.
Level 13: MP -13; Weapon Def. +26 for 272 seconds.
Level 14: MP -13; Weapon Def. +28 for 286 seconds.
Level 15: MP -13; Weapon Def. +30 for 300 seconds.
Level 16: MP -16; Weapon Def. +32 for 344 seconds.
Level 17: MP -16; Weapon Def. +34 for 358 seconds.
Level 18: MP -16; Weapon Def. +36 for 372 seconds.
Level 19: MP -16; Weapon Def. +38 for 386 seconds.
Level 20: MP -16; Weapon Def. +40 for 400 seconds.

Energy Bolt---Master Level: 20---Type: Active
Description: Use MP to attack one enemy.
Level 1: MP -6; Basic attack 20, mastery 15%
Level 2: MP -6; Basic attack 21, mastery 15%
Level 3: MP -6; Basic attack 22, mastery 20%
Level 4: MP -6; Basic attack 23, mastery 20%
Level 5: MP -7; Basic attack 26, mastery 25%
Level 6: MP -7; Basic attack 27, mastery 25%
Level 7: MP -7; Basic attack 28, mastery 30%
Level 8: MP -8; Basic attack 31, mastery 30%
Level 9: MP -8; Basic attack 32, mastery 35%
Level 10: MP -9; Basic attack 35, mastery 35%
Level 11: MP -9; Basic attack 36, mastery 40%
Level 12: MP -10; Basic attack 39, mastery 40%
Level 13: MP -10; Basic attack 40, mastery 45%
Level 14: MP -11; Basic attack 43, mastery 45%
Level 15: MP -11; Basic attack 44, mastery 50%
Level 16: MP -12; Basic attack 47, mastery 50%
Level 17: MP -12; Basic attack 48, mastery 55%
Level 18: MP -13; Basic attack 51, mastery 55%
Level 19: MP -13; Basic attack 52, mastery 60%
Level 20: MP -14; Basic attack 55, mastery 60%

Magic Claw---Master Level: 20---Type: Active---Pre-requisite: Energy Bolt Lv. 1
Description: Use MP to attack an enemy twice.
Level 1: MP -10; Basic attack 11 x 2 Hit, mastery 15%
Level 2: MP -10; Basic attack 12 x 2 Hit, mastery 15%
Level 3: MP -10; Basic attack 13 x 2 Hit, mastery 20%
Level 4: MP -10; Basic attack 14 x 2 Hit, mastery 20%
Level 5: MP -11; Basic attack 16 x 2 Hit, mastery 25%
Level 6: MP -11; Basic attack 17 x 2 Hit, mastery 25%
Level 7: MP -11; Basic attack 18 x 2 Hit, mastery 30%
Level 8: MP -12; Basic attack 20 x 2 Hit, mastery 30%
Level 9: MP -12; Basic attack 21 x 2 Hit, mastery 35%
Level 10: MP -13; Basic attack 23 x 2 Hit, mastery 35%
Level 11: MP -13; Basic attack 24 x 2 Hit, mastery 40%
Level 12: MP -14; Basic attack 26 x 2 Hit, mastery 40%
Level 13: MP -14; Basic attack 27 x 2 Hit, mastery 45%
Level 14: MP -15; Basic attack 29 x 2 Hit, mastery 45%
Level 15: MP -15; Basic attack 30 x 2 Hit, mastery 50%
Level 16: MP -16; Basic attack 32 x 2 Hit, mastery 50%
Level 17: MP -17; Basic attack 34 x 2 Hit, mastery 55%
Level 18: MP -18; Basic attack 36 x 2 Hit, mastery 55%
Level 19: MP -19; Basic attack 38 x 2 Hit, mastery 60%
Level 20: MP -20; Basic attack 40 x 2 Hit, mastery 60%

1st Job Skill Build

8: Energy Bolt(1)
9: Mp Recovery(3)
10: Mp Recovery(5), Max Mp Increase (1)
11: Max Mp Increase(4)
12: Max Mp Increase(7)
13: Max Mp Increase(10)
14: MP Recovery(8)
15: MP Recovery(11)
16: MP Recovery(14)
17: MP Recovery(16), Magic Claw(1)
18: Magic Claw(4)
19: Magic Claw(7)
20: Magic Claw(10)
21: Magic Claw(13)
22: Magic Claw(16)
23: Magic Claw(19)
24: Magic Claw(20), Magic Guard(2)
25: Magic Guard(5)
26: Magic Guard(8)
27: Magic Guard(11)
28: Magic Guard(14)
29: Magic Guard(17)
30: Magic Guard(20)

Training Spots

8-12: Slimes at Slime Tree
13-17: Orange Mushrooms
18-22: Pig Beach
23-25: Horny Mushrooms
25-30: Kerning PQ or Ant Tunnel I

2nd Job Advancement

You’re now lvl 30 yay! Go talk to Grendel the Really Old and he’ll give u a recommendation letter. Then go to the top of the map “The Forest North of Ellinia” and talk to the mage instructor, he will send you inside a map with horny mushrooms and cursed eyes, but watch out because these monsters have had the AP stats raised. Once you’ve collected 30 Dark Marbles go talk to the mage instructor and he’ll let you out and you will receive a proof of hero, then go take it back to Grendel the Really Old and chose Cleric as your job.
GRATZ YOU’RE NOW A CLERIC.

2nd Job Skills

MP Eater---Master Level: 20---Type: Passive
Description: Soak up an enemy's MP after every magic attack. But if it’s MP reaches 0, no more.
Level 1: For every attack, 11% success rate, absorb 21% of the enemy's MaxMP
Level 2: For every attack, 12% success rate, absorb 22% of the enemy's MaxMP
Level 3: For every attack, 13% success rate, absorb 23% of the enemy's MaxMP
Level 4: For every attack, 14% success rate, absorb 24% of the enemy's MaxMP
Level 5: For every attack, 15% success rate, absorb 25% of the enemy's MaxMP
Level 6: For every attack, 16% success rate, absorb 26% of the enemy's MaxMP
Level 7: For every attack, 17% success rate, absorb 27% of the enemy's MaxMP
Level 8: For every attack, 18% success rate, absorb 28% of the enemy's MaxMP
Level 9: For every attack, 19% success rate, absorb 29% of the enemy's MaxMP
Level 10: For every attack, 20% success rate, absorb 30% of the enemy's MaxMP
Level 11: For every attack, 21% success rate, absorb 31% of the enemy's MaxMP
Level 12: For every attack, 22% success rate, absorb 32% of the enemy's MaxMP
Level 13: For every attack, 23% success rate, absorb 33% of the enemy's MaxMP
Level 14: For every attack, 24% success rate, absorb 34% of the enemy's MaxMP
Level 15: For every attack, 25% success rate, absorb 35% of the enemy's MaxMP
Level 16: For every attack, 26% success rate, absorb 36% of the enemy's MaxMP
Level 17: For every attack, 27% success rate, absorb 37% of the enemy's MaxMP
Level 18: For every attack, 28% success rate, absorb 38% of the enemy's MaxMP
Level 19: For every attack, 29% success rate, absorb 39% of the enemy's MaxMP
Level 20: For every attack, 30% success rate, absorb 40% of the enemy's MaxMP

Heal---Master Level: 30---Type: Recovery
Description: Recovers the HP of all party members around the area.
The amount of healing depends on the number of people being healed, and the undead monster in the vicinity of this will receive damage.
Level 1: MP -12; Recovery rate 10%
Level 2: MP -12; Recovery rate 20%
Level 3: MP -12; Recovery rate 30%
Level 4: MP -12; Recovery rate 40%
Level 5: MP -12; Recovery rate 50%
Level 6: MP -12; Recovery rate 60%
Level 7: MP -12; Recovery rate 70%
Level 8: MP -12; Recovery rate 80%
Level 9: MP -12; Recovery rate 90%
Level 10: MP -12; Recovery rate 100%
Level 11: MP -12; Recovery rate 110%
Level 12: MP -12; Recovery rate 120%
Level 13: MP -12; Recovery rate 130%
Level 14: MP -12; Recovery rate 140%
Level 15: MP -12; Recovery rate 150%
Level 16: MP -24; Recovery rate 160%
Level 17: MP -24; Recovery rate 170%
Level 18: MP -24; Recovery rate 180%
Level 19: MP -24; Recovery rate 190%
Level 20: MP -24; Recovery rate 200%
Level 21: MP -24; Recovery rate 210%
Level 22: MP -24; Recovery rate 220%
Level 23: MP -24; Recovery rate 230%
Level 24: MP -24; Recovery rate 240%
Level 25: MP -24; Recovery rate 250%
Level 26: MP -24; Recovery rate 260%
Level 27: MP -24; Recovery rate 270%
Level 28: MP -24; Recovery rate 280%
Level 29: MP -24; Recovery rate 290%
Level 30: MP -24; Recovery rate 300%

Invincible---Master Level: 20---Type: Supportive---Pre-requisite: Heal Lv 5
Description: Temporarily decreases the weapon damage received. Doesn't decrease the spell damage, however.
Level 1: MP -15; Weapon damage -11% for 15 seconds
Level 2: MP -15; Weapon damage -12% for 30 seconds
Level 3: MP -15; Weapon damage -13% for 45 seconds
Level 4: MP -15; Weapon damage -14% for 60 seconds
Level 5: MP -15; Weapon damage -15% for 75 seconds
Level 6: MP -15; Weapon damage -16% for 90 seconds
Level 7: MP -15; Weapon damage -17% for 105 seconds
Level 8: MP -15; Weapon damage -18% for 120 seconds
Level 9: MP -15; Weapon damage -19% for 135 seconds
Level 10: MP -15; Weapon damage -20% for 150 seconds
Level 11: MP -30; Weapon damage -21% for 165 seconds
Level 12: MP -30; Weapon damage -22% for 180 seconds
Level 13: MP -30; Weapon damage -23% for 195 seconds
Level 14: MP -30; Weapon damage -24% for 210 seconds
Level 15: MP -30; Weapon damage -25% for 225 seconds
Level 16: MP -30; Weapon damage -26% for 240 seconds
Level 17: MP -30; Weapon damage -27% for 255 seconds
Level 18: MP -30; Weapon damage -28% for 270 seconds
Level 19: MP -30; Weapon damage -29% for 285 seconds
Level 20: MP -30; Weapon damage -30% for 300 seconds

Teleport---Master Level: 20---Type: Supportive
Description: Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend.
Level 1: MP -60; Teleport, with 130 in distance
Level 2: MP -57; Teleport, with 130 in distance
Level 3: MP -54; Teleport, with 130 in distance
Level 4: MP -51; Teleport, with 130 in distance
Level 5: MP -48; Teleport, with 130 in distance
Level 6: MP -45; Teleport, with 130 in distance
Level 7: MP -42; Teleport, with 130 in distance
Level 8: MP -39; Teleport, with 130 in distance
Level 9: MP -36; Teleport, with 130 in distance
Level 10: MP -33; Teleport, with 130 in distance
Level 11: MP -31; Teleport, with 132 in distance
Level 12: MP -29; Teleport, with 134 in distance
Level 13: MP -27; Teleport, with 136 in distance
Level 14: MP -25; Teleport, with 138 in distance
Level 15: MP -23; Teleport, with 140 in distance
Level 16: MP -21; Teleport, with 142 in distance
Level 17: MP -19; Teleport, with 144 in distance
Level 18: MP -17; Teleport, with 146 in distance
Level 19: MP -15; Teleport, with 148 in distance
Level 20: MP -13; Teleport, with 150 in distance

Bless---Master Level: 20---Type: Supportive---Pre-requisite: Invincible Lv 5
Description: Temporarily increases the weapon def., magic def., accuracy and avoidability of all party members around the area. BUT, it can't be used if combined with a skill or a potion. Level 1: MP -12; +1 on accuracy, avoidability, weapon and magic def. for 10 seconds
Level 2: MP -12; +2 on accuracy, avoidability, weapon and magic def. for 20 seconds
Level 3: MP -12; +3 on accuracy, avoidability, weapon and magic def. for 30 seconds
Level 4: MP -12; +4 on accuracy, avoidability, weapon and magic def. for 40 seconds
Level 5: MP -12; +5 on accuracy, avoidability, weapon and magic def. for 50 seconds
Level 6: MP -12; +6 on accuracy, avoidability, weapon and magic def. for 60 seconds
Level 7: MP -12; +7 on accuracy, avoidability, weapon and magic def. for 70 seconds
Level 8: MP -12; +8 on accuracy, avoidability, weapon and magic def. for 80 seconds
Level 9: MP -12; +9 on accuracy, avoidability, weapon and magic def. for 90 seconds
Level 10: MP -12; +10 on accuracy, avoidability, weapon and magic def. for 100 seconds
Level 11: MP -24; +11 on accuracy, avoidability, weapon and magic def. for 110 seconds
Level 12: MP -24; +12 on accuracy, avoidability, weapon and magic def. for 120 seconds
Level 13: MP -24; +13 on accuracy, avoidability, weapon and magic def. for 130 seconds
Level 14: MP -24; +14 on accuracy, avoidability, weapon and magic def. for 140 seconds
Level 15: MP -24; +15 on accuracy, avoidability, weapon and magic def. for 150 seconds
Level 16: MP -24; +16 on accuracy, avoidability, weapon and magic def. for 160 seconds
Level 17: MP -24; +17 on accuracy, avoidability, weapon and magic def. for 170 seconds
Level 18: MP -24; +18 on accuracy, avoidability, weapon and magic def. for 180 seconds
Level 19: MP -24; +19 on accuracy, avoidability, weapon and magic def. for 190 seconds
Level 20: MP -24; +20 on accuracy, avoidability, weapon and magic def. for 200 seconds

Holy Arrow---Master Level: 30---Type: Active
Description: Fires holy arrows at an enemy. Applies major damage to the undead and devil-based monsters.
Level 1: MP -12; Basic attack 22, mastery 15%
Level 2: MP -12; Basic attack 24, mastery 15%
Level 3: MP -12; Basic attack 26, mastery 15%
Level 4: MP -12; Basic attack 28, mastery 20%
Level 5: MP -12; Basic attack 30, mastery 20%
Level 6: MP -12; Basic attack 32, mastery 20%
Level 7: MP -12; Basic attack 34, mastery 25%
Level 8: MP -12; Basic attack 36, mastery 25%
Level 9: MP -12; Basic attack 38, mastery 25%
Level 10: MP -12; Basic attack 40, mastery 30%
Level 11: MP -12; Basic attack 42, mastery 30%
Level 12: MP -12; Basic attack 44, mastery 30%
Level 13: MP -12; Basic attack 46, mastery 35%
Level 14: MP -12; Basic attack 48, mastery 35%
Level 15: MP -12; Basic attack 50, mastery 35%
Level 16: MP -24; Basic attack 52, mastery 40%
Level 17: MP -24; Basic attack 54, mastery 40%
Level 18: MP -24; Basic attack 56, mastery 40%
Level 19: MP -24; Basic attack 58, mastery 45%
Level 20: MP -24; Basic attack 60, mastery 45%
Level 21: MP -24; Basic attack 62, mastery 45%
Level 22: MP -24; Basic attack 64, mastery 50%
Level 23: MP -24; Basic attack 66, mastery 50%
Level 24: MP -24; Basic attack 68, mastery 50%
Level 25: MP -24; Basic attack 70, mastery 55%
Level 26: MP -24; Basic attack 72, mastery 55%
Level 27: MP -24; Basic attack 74, mastery 55%
Level 28: MP -24; Basic attack 76, mastery 60%
Level 29: MP -24; Basic attack 78, mastery 60%
Level 30: MP -24; Basic attack 80, mastery 60%

2nd Job Skill Build

30: Teleport(1)
31: Heal(3)
32: Heal(6)
33: Heal(9)
34: Heal(12)
35: Heal(15)
36: Heal(18)
37: Heal(21)
38: Heal(24)
39: Heal(27)
40: Heal(30)
41: Invincible(3)
42: Invincible(6)
43: Invincible(9)
44: Invincible(12)
45: Invincible(15)
46: Invincible(18)
47: Invincible(20), Bless(1)
48: Bless(4)
49: Bless(7)
50: Bless(10)
51: Bless(13)
52: Bless(16)
53: Bless(19)
54: Bless(20), Mp Eater(2)
55: Mp Eater(5)
56: Mp Eater(8)
57: Mp Eater(11)
58: Mp Eater(14)
59: Mp Eater(17)
60: Mp Eater(20)
61: Teleport(4)
62: Teleport(7)
63: Teleport(10)
64: Teleport(13)
65: Teleport(16)
66: Teleport(19)
67: Teleport(20), Holy Arrow(2)
68: Holy Arrow(5)
69: Holy Arrow(8)
70: Holy Arrow(11)

Training Spots

30-40: Trade Wins at MCPQ
41-50: MCPQ (don’t trade wins)
51-55: Jr. Wraiths
56-60: Wraiths
61-70: Coolie Zombies

3rd Job

Go to El Nath - Chief Residence and speak to Robeira. After talking to Robeira, head back to Victoria Island and talk to "Grendel the Really Old" which is located in Ellinia. Next, find the Door of Dimension located at “Forest of Evil II” and it'll bring you to "The Path of the Glittering Crystal". Walk until the end of the path and enter the portal to defeat the Wiseman’s dark side to obtain the Black Charm.

Return to "Grendel the Really Old" and exchange the Black Charm for a Necklace of Strength. Return to El Nath after that and give the item to Robeira. Head on to the Holy Ground at the Snowfield (Sharp Cliff II). 1 Dark Crystal is required to answer 5 questions to obtain the Necklace of Wisdom. Again, head back to Robeira in El Nath and give her the Necklace of Wisdom.

GRATZ YOU’RE NOW A PRIEST

3rd Job Skills

Element Resistance---Master Level: 20---Type: Passive
Description: Gains a higher tolerance for all element-based spell attacks from the enemy. Level 1: 12% increase in tolerance against element-based spell attacks
Level 2: 14% increase in tolerance against element-based spell attacks
Level 3: 16% increase in tolerance against element-based spell attacks
Level 4: 18% increase in tolerance against element-based spell attacks
Level 5: 20% increase in tolerance against element-based spell attacks
Level 6: 22% increase in tolerance against element-based spell attacks
Level 7: 24% increase in tolerance against element-based spell attacks
Level 8: 26% increase in tolerance against element-based spell attacks
Level 9: 28% increase in tolerance against element-based spell attacks
Level 10: 30% increase in tolerance against element-based spell attacks
Level 11: 32% increase in tolerance against element-based spell attacks
Level 12: 34% increase in tolerance against element-based spell attacks
Level 13: 36% increase in tolerance against element-based spell attacks
Level 14: 38% increase in tolerance against element-based spell attacks
Level 15: 40% increase in tolerance against element-based spell attacks
Level 16: 42% increase in tolerance against element-based spell attacks
Level 17: 44% increase in tolerance against element-based spell attacks
Level 18: 46% increase in tolerance against element-based spell attacks
Level 19: 48% increase in tolerance against element-based spell attacks
Level 20: 50% increase in tolerance against element-based spell attacks

Dispel---Master Level: 20---Type: Support
Description: Cancels out all spell effects of the enemies within a certain area, along with curing everyone in the party of all sicknesses.
Level 1: MP -15; Area affected: 110%, Dispel Rate: 34%
Level 2: MP -15; Area affected: 120%, Dispel Rate: 38%
Level 3: MP -15; Area affected: 130%, Dispel Rate: 42%
Level 4: MP -15; Area affected: 140%, Dispel Rate: 46%
Level 5: MP -15; Area affected: 150%, Dispel Rate: 50%
Level 6: MP -15; Area affected: 160%, Dispel Rate: 54%
Level 7: MP -15; Area affected: 170%, Dispel Rate: 58%
Level 8: MP -15; Area affected: 180%, Dispel Rate: 62%
Level 9: MP -15; Area affected: 190%, Dispel Rate: 66%
Level 10: MP -15; Area affected: 200%, Dispel Rate: 70%
Level 11: MP -20; Area affected: 210%, Dispel Rate: 73%
Level 12: MP -20; Area affected: 220%, Dispel Rate: 76%
Level 13: MP -20; Area affected: 230%, Dispel Rate: 79%
Level 14: MP -20; Area affected: 240%, Dispel Rate: 82%
Level 15: MP -20; Area affected: 250%, Dispel Rate: 85%
Level 16: MP -20; Area affected: 260%, Dispel Rate: 88%
Level 17: MP -20; Area affected: 270%, Dispel Rate: 91%
Level 18: MP -20; Area affected: 280%, Dispel Rate: 94%
Level 19: MP -20; Area affected: 290%, Dispel Rate: 97%
Level 20: MP -20; Area affected: 300%, Dispel Rate: 100%

Mystic Door---Master Level: 20---Type: Support---Pre-requisite: Dispel Lv 3 and consume 1 Magic Rock
Description: Creates a portal that heads to the nearest town. All members of the party can use it multiple times until the portal disappears.
Level 1: MP -80; Portal works for 30 seconds
Level 2: MP -77; Portal works for 40 seconds
Level 3: MP -74; Portal works for 50 seconds
Level 4: MP -71; Portal works for 60 seconds
Level 5: MP -68; Portal works for 70 seconds
Level 6: MP -65; Portal works for 80 seconds
Level 7: MP -62; Portal works for 90 seconds
Level 8: MP -59; Portal works for 100 seconds
Level 9: MP -56; Portal works for 110 seconds
Level 10: MP -53; Portal works for 120 seconds
Level 11: MP -51; Portal works for 126 seconds
Level 12: MP -49; Portal works for 132 seconds
Level 13: MP -47; Portal works for 138 seconds
Level 14: MP -45; Portal works for 144 seconds
Level 15: MP -43; Portal works for 150 seconds
Level 16: MP -41; Portal works for 156 seconds
Level 17: MP -39; Portal works for 162 seconds
Level 18: MP -37; Portal works for 168 seconds
Level 19: MP -35; Portal works for 174 seconds
Level 20: MP -33; Portal works for 180 seconds

Holy Symbol---Master Level: 30---Type: Support---Pre-requisite: Dispel Lv 3
Description: For a certain amount of time, everyone in the party can gain more EXP while hunting monsters. It only works 100% when the party is bigger than 2.
Level 1: MP -51; For 32 seconds, all members of the party gain 102% EXP
Level 2: MP -52; For 35 seconds, all members of the party gain 104% EXP
Level 3: MP -53; For 38 seconds, all members of the party gain 106% EXP
Level 4: MP -54; For 41 seconds, all members of the party gain 108% EXP
Level 5: MP -55; For 44 seconds, all members of the party gain 110% EXP
Level 6: MP -56; For 47 seconds, all members of the party gain 112% EXP
Level 7: MP -57; For 50 seconds, all members of the party gain 114% EXP
Level 8: MP -58; For 53 seconds, all members of the party gain 116% EXP
Level 9: MP -59; For 56 seconds, all members of the party gain 118% EXP
Level 10: MP -60; For 59 seconds, all members of the party gain 120% EXP
Level 11: MP -61; For 62 seconds, all members of the party gain 122% EXP
Level 12: MP -62; For 65 seconds, all members of the party gain 124% EXP
Level 13: MP -63; For 68 seconds, all members of the party gain 126% EXP
Level 14: MP -64; For 71 seconds, all members of the party gain 128% EXP
Level 15: MP -65; For 74 seconds, all members of the party gain 130% EXP
Level 16: MP -66; For 77 seconds, all members of the party gain 132% EXP
Level 17: MP -67; For 80 seconds, all members of the party gain 134% EXP
Level 18: MP -68; For 83 seconds, all members of the party gain 136% EXP
Level 19: MP -69; for 86 seconds, all members of the party gain 138% EXP
Level 20: MP -70; For 90 seconds, all members of the party gain 140% EXP
Level 21: MP -71; For 93 seconds, all members of the party gain 141% EXP
Level 22: MP -72; For 96 seconds, all members of the party gain 142% EXP
Level 23: MP -73; For 99 seconds, all members of the party gain 143% EXP
Level 24: MP -74; For 102 seconds, all members of the party gain 144% EXP
Level 25: MP -75; For 105 seconds, all members of the party gain 145% EXP
Level 26: MP -76; For 108 seconds, all members of the party gain 146% EXP
Level 27: MP -77; For 111 seconds, all members of the party gain 147% EXP
Level 28: MP -78; For 114 seconds, all members of the party gain 148% EXP
Level 29: MP -79; For 117 seconds, all members of the party gain 149% EXP
Level 30: MP -80; For 120 seconds, all members of the party gain 150% EXP

Shining Ray---Master Level: 30---Type: Active
Description: Attacks multiple enemies at once with the ray of holy light. Applies massive damage to the undead monsters.
Level 1: MP -21; Basic attack 60, mastery 15%
Level 2: MP -22; Basic attack 62, mastery 15%
Level 3: MP -23; Basic attack 64, mastery 15%
Level 4: MP -24; Basic attack 66, mastery 20%
Level 5: MP -25; Basic attack 68, mastery 20%
Level 6: MP -26; Basic attack 70, mastery 20%
Level 7: MP -27; Basic attack 72, mastery 25%
Level 8: MP -28; Basic attack 74, mastery 25%
Level 9: MP -29; Basic attack 76, mastery 25%
Level 10: MP -30; Basic attack 78, mastery 30%
Level 11: MP -31; Basic attack 80, mastery 30%
Level 12: MP -32; Basic attack 82, mastery 30%
Level 13: MP -33; Basic attack 84, mastery 35%
Level 14: MP -34; Basic attack 86, mastery 35%
Level 15: MP -35; Basic attack 88, mastery 35%
Level 16: MP -36; Basic attack 90, mastery 40%
Level 17: MP -37; Basic attack 92, mastery 40%
Level 18: MP -38; Basic attack 93, mastery 40%
Level 19: MP -39; Basic attack 94, mastery 45%
Level 20: MP -40; Basic attack 95, mastery 45%
Level 21: MP -41; Basic attack 96, mastery 45%
Level 22: MP -42; Basic attack 97, mastery 50%
Level 23: MP -43; Basic attack 98, mastery 50%
Level 24: MP -44; Basic attack 99, mastery 50%
Level 25: MP -45; Basic attack 100, mastery 55%
Level 26: MP -46; Basic attack 101, mastery 55%
Level 27: MP -47; Basic attack 102, mastery 55%
Level 28: MP -48; Basic attack 103, mastery 60%
Level 29: MP -49; Basic attack 104, mastery 60%
Level 30: MP -50; Basic attack 105, mastery 60%

Doom---Master Level: 30---Type: Active---Pre-requisite: Consume 1 Magic Rock
Description: Turns multiple monsters into snails at once. Speed, attacking ability, and the looks all change. Does not work on boss monsters, and can only change up to 6 monsters at once.
Level 1: MP -88; Changes for 5 seconds, with 52% success rate
Level 2: MP -86; Changes for 6 seconds, with 54% success rate
Level 3: MP -84; Changes for 6 seconds, with 56% success rate
Level 4: MP -82; Changes for 7 seconds, with 58% success rate
Level 5: MP -80; Changes for 7 seconds, with 60% success rate
Level 6: MP -78; Changes for 8 seconds, with 62% success rate
Level 7: MP -76; Changes for 8 seconds, with 64% success rate
Level 8: MP -74; Changes for 9 seconds, with 66% success rate
Level 9: MP -72; Changes for 9 seconds, with 68% success rate
Level 10: MP -70; Changes for 10 seconds, with 70% success rate
Level 11: MP -68; Changes for 10 seconds, with 71% success rate
Level 12: MP -66; Changes for 11 seconds, with 72% success rate
Level 13: MP -64; Changes for 11 seconds, with 73% success rate
Level 14: MP -62; Changes for 12 seconds, with 74% success rate
Level 15: MP -60; Changes for 12 seconds, with 75% success rate
Level 16: MP -58; Changes for 13 seconds, with 76% success rate
Level 17: MP -56; Changes for 13 seconds, with 77% success rate
Level 18: MP -54; Changes for 14 seconds, with 78% success rate
Level 19: MP -52; Changes for 14 seconds, with 79% success rate
Level 20: MP -50; Changes for 15 seconds, with 80% success rate
Level 21: MP -48; Changes for 15 seconds, with 81% success rate
Level 22: MP -46; Changes for 16 seconds, with 82% success rate
Level 23: MP -44; Changes for 16 seconds, with 83% success rate
Level 24: MP -42; Changes for 17 seconds, with 84% success rate
Level 25: MP -40; Changes for 17 seconds, with 85% success rate
Level 26: MP -38; Changes for 18 seconds, with 86% success rate
Level 27: MP -36; Changes for 18 seconds, with 87% success rate
Level 28: MP -34; Changes for 19 seconds, with 88% success rate
Level 29: MP -32; Changes for 19 seconds, with 89% success rate
Level 30: MP -30; Changes for 20 seconds, with 90% success rate

Summon Dragon---Master Level: 30---Type: Active---Pre-requisite: Consume 1 Summoning Rock
Description: Summons a holy dragon for a certain amount of time. The dragon will stay beside you and attack the enemies in the process. The higher the skill level, the stronger the summoned dragon is.
Level 1: MP -32; Summon a dragon with basic attack 64 for 10 seconds
Level 2: MP -34; Summon a dragon with basic attack 68 for 15 seconds
Level 3: MP -36; Summon a dragon with basic attack 72 for 20 seconds
Level 4: MP -38; Summon a dragon with basic attack 76 for 25 seconds
Level 5: MP -40; Summon a dragon with basic attack 80 for 30 seconds
Level 6: MP -42; Summon a dragon with basic attack 84 for 35 seconds
Level 7: MP -44; Summon a dragon with basic attack 88 for 40 seconds
Level 8: MP -46; Summon a dragon with basic attack 92 for 45 seconds
Level 9: MP -48; Summon a dragon with basic attack 96 for 50 seconds
Level 10: MP -50; Summon a dragon with basic attack 100 for 55 seconds
Level 11: MP -52; Summon a dragon with basic attack 104 for 60 seconds
Level 12: MP -54; Summon a dragon with basic attack 108 for 65 seconds
Level 13: MP -56; Summon a dragon with basic attack 112 for 70 seconds
Level 14: MP -58; Summon a dragon with basic attack 116 for 75 seconds
Level 15: MP -60; Summon a dragon with basic attack 120 for 80 seconds
Level 16: MP -62; Summon a dragon with basic attack 122 for 84 seconds
Level 17: MP -64; Summon a dragon with basic attack 124 for 88 seconds
Level 18: MP -66; Summon a dragon with basic attack 126 for 92 seconds
Level 19: MP -68; Summon a dragon with basic attack 128 for 96 seconds
Level 20: MP -70; Summon a dragon with basic attack 130 for 100 seconds
Level 21: MP -71; Summon a dragon with basic attack 132 for 104 seconds
Level 22: MP -72; Summon a dragon with basic attack 134 for 108 seconds
Level 23: MP -73; Summon a dragon with basic attack 136 for 112 seconds
Level 24: MP -74; Summon a dragon with basic attack 138 for 116 seconds
Level 25: MP -75; Summon a dragon with basic attack 140 for 120 seconds
Level 26: MP -76; Summon a dragon with basic attack 142 for 124 seconds
Level 27: MP -77; Summon a dragon with basic attack 144 for 128 seconds
Level 28: MP -78; Summon a dragon with basic attack 146 for 132 seconds
Level 29: MP -79; Summon a dragon with basic attack 148 for 136 seconds
Level 30: MP -80; Summon a dragon with basic attack 150 for 140 seconds

3rd Job Skill Build

Level 70: Dispel(1)
Level 71: Dispel(3), Holy Symbol(1)
Level 72: Holy Symbol(4)
Level 73: Holy Symbol(7)
Level 74: Holy Symbol(10)
Level 75: Holy Symbol(13)
Level 76: Holy Symbol(16)
Level 77: Holy Symbol(19)
Level 78: Holy Symbol(22)
Level 79: Holy Symbol(25)
Level 80: Holy Symbol(28)
Level 81: Holy Symbol(30), Mystic Door(1)
Level 82: Shining Ray(3)
Level 83: Shining Ray(6)
Level 84: Shining Ray(9)
Level 85: Shining Ray(12)
Level 86: Shining Ray(15)
Level 87: Shining Ray(18)
Level 88: Shining Ray(21)
Level 89: Shining Ray(24)
Level 90: Shining Ray(27)
Level 91: Shining Ray(30)
Level 92: Summon Dragon(3)
Level 93: Summon Dragon(6)
Level 94: Summon Dragon(9)
Level 95: Summon Dragon(12)
Level 96: Summon Dragon(15)
Level 97: Summon Dragon(18)
Level 98: Summon Dragon(21)
Level 99: Summon Dragon(24)
Level 100: Summon Dragon(27)
Level 101: Summon Dragon(30)
Level 102: Elemental Resistance(3)
Level 103: Elemental Resistance(6)
Level 104: Elemental Resistance(9)
Level 105: Elemental Resistance(12)
Level 106: Elemental Resistance(15)
Level 107: Elemental Resistance(18)
Level 108: Elemental Resistance(20), Dispel(4)
Level 109: Dispel(7)
Level 110: Dispel(10)
Level 111: Dispel(13)
Level 112: Dispel(16)
Level 113: Dispel(19)
Level 114: Dispel(20), Mystic Door(4)
Level 115: Mystic Door(7)
Level 116: Mystic Door(10)
Level 117: Mystic Door(13)
Level 118: Mystic Door(16)
Level 119: Mystic Door(19)
Level 120: Mystic Door(20), Doom(1)

Training Spots

70-85: mp3
86-100: Dangerous Sea Gorge I
100-110: Himes
111-120: Himes or leach Newties

4th Job

I don’t really remember what to do here Sooooo lets continue :P

4th Job Skills

Maple Warrior---Master Level: 20---Type: Supportive
Description: Increase all players' stats within a party by certain percentage.
Level 1: MP -10, for 30 secs, all stats + 1%
Level 2: MP -10, for 60 secs, all stats + 1%
Level 3: MP -10, for 90 secs, all stats + 2%
Level 4: MP -10, for 120 secs, all stats + 2%
Level 5: MP -10, for 150 secs, all stats + 3%
Level 6: MP -20, for 180 secs, all stats + 3%
Level 7: MP -20, for 210 secs, all stats + 4%
Level 8: MP -20, for 240 secs, all stats + 4%
Level 9: MP -20, for 270 secs, all stats + 5%
Level 10: MP -20, for 300 secs, all stats + 5%
Level 11: MP -30, for 330 secs, all stats + 6%
Level 12: MP -30, for 360 secs, all stats + 6%
Level 13: MP -30, for 390 secs, all stats + 7%
Level 14: MP -30, for 420 secs, all stats + 7%
Level 15: MP -30, for 450 secs, all stats + 8%
Level 16: MP -40, for 480 secs, all stats + 8%
Level 17: MP -40, for 510 secs, all stats + 9%
Level 18: MP -40, for 540 secs, all stats + 9%
Level 19: MP -40, for 570 secs, all stats + 10%
Level 20: MP -40, for 600 secs, all stats + 10%

Big Bang---Master Level: 30---Type: Active
Description: Gathers up numerous particles around the area as energy sources for a short period of time, culminating with a final powerful explosion.
Level 1: MP -25, Max Attack 160, Skill 35
Level 2: MP -25, Max Attack 170, Skill 35
Level 3: MP -25, Max Attack 180, Skill 35
Level 4: MP -25, Max Attack 190, Skill 40
Level 5: MP -25, Max Attack 200, Skill 40
Level 6: MP -25, Max Attack 210, Skill 40
Level 7: MP -25, Max Attack 220, Skill 45
Level 8: MP -25, Max Attack 230, Skill 45
Level 9: MP -25, Max Attack 240, Skill 45
Level 10: MP -25, Max Attack 250, Skill 50
Level 11: MP -40, Max Attack 260, Skill 50
Level 12: MP -40, Max Attack 270, Skill 50
Level 13: MP -40, Max Attack 280, Skill 55
Level 14: MP -40, Max Attack 290, Skill 55
Level 15: MP -40, Max Attack 300, Skill 55
Level 16: MP -40, Max Attack 310, Skill 60
Level 17: MP -40, Max Attack 320, Skill 60
Level 18: MP -40, Max Attack 330, Skill 60
Level 19: MP -40, Max Attack 340, Skill 65
Level 20: MP -40, Max Attack 350, Skill 65
Level 21: MP -55, Max Attack 360, Skill 65
Level 22: MP -55, Max Attack 370, Skill 70
Level 23: MP -55, Max Attack 380, Skill 70
Level 24: MP -55, Max Attack 390, Skill 70
Level 25: MP -55, Max Attack 400, Skill 75
Level 26: MP -54, Max Attack 410, Skill 75
Level 27: MP -53, Max Attack 420, Skill 75
Level 28: MP -52, Max Attack 430, Skill 80
Level 29: MP -51, Max Attack 440, Skill 80
Level 30: MP -50, Max Attack 450, Skill 80

Mana Reflection---Master Level: 30---Type: Active
Description: By drawing an incredible inner strength, enables one to reverse the flow of Mana back to the monster, returning the damage received from the monster. The returned damage cannot exceed 20% of MaxHP of the monster.
Level 1: MP -26, for duration of 10secs, with success rate 31%, returns 55% of magic damage received back to enemy.
Level 2: MP -27, for duration of 20secs, with success rate 32%, returns 60% of magic damage received back to enemy.
Level 3: MP -28, for duration of 30secs, with success rate 33%, returns 65% of magic damage received back to enemy.
Level 4: MP -29, for duration of 40secs, with success rate 34%, returns 70% of magic damage received back to enemy.
Level 5: MP -30, for duration of 50secs, with success rate 35%, returns 75% of magic damage received back to enemy.
Level 6: MP -31, for duration of 60secs, with success rate 36%, returns 80% of magic damage received back to enemy.
Level 7: MP -32, for duration of 70secs, with success rate 37%, returns 85% of magic damage received back to enemy.
Level 8: MP -33, for duration of 80secs, with success rate 38%, returns 90% of magic damage received back to enemy.
Level 9: MP -34, for duration of 90secs, with success rate 39%, returns 95% of magic damage received back to enemy.
Level 10: MP -35, for duration of 100secs, with success rate 40%, returns 100% of magic damage received back to enemy.
Level 11: MP -36, for duration of 110secs, with success rate 41%, returns 105% of magic damage received back to enemy.
Level 12: MP -37, for duration of 120secs, with success rate 42%, returns 110% of magic damage received back to enemy.
Level 13: MP -38, for duration of 130secs, with success rate 43%, returns 115% of magic damage received back to enemy.
Level 14: MP -39, for duration of 140secs, with success rate 44%, returns 120% of magic damage received back to enemy.
Level 15: MP -40, for duration of 150secs, with success rate 45%, returns 125% of magic damage received back to enemy.
Level 16: MP -41, for duration of 160secs, with success rate 46%, returns 130% of magic damage received back to enemy.
Level 17: MP -42, for duration of 170secs, with success rate 47%, returns 135% of magic damage received back to enemy.
Level 18: MP -43, for duration of 180secs, with success rate 48%, returns 140% of magic damage received back to enemy.
Level 19: MP -44, for duration of 190secs, with success rate 49%, returns 145% of magic damage received back to enemy.
Level 20: MP -45, for duration of 200secs, with success rate 50%, returns 150% of magic damage received back to enemy.
Level 21: MP -46, for duration of 205secs, with success rate 51%, returns 155% of magic damage received back to enemy.
Level 22: MP -47, for duration of 210secs, with success rate 52%, returns 160% of magic damage received back to enemy.
Level 23: MP -48, for duration of 215secs, with success rate 53%, returns 165% of magic damage received back to enemy.
Level 24: MP -49, for duration of 220secs, with success rate 54%, returns 170% of magic damage received back to enemy.
Level 25: MP -50, for duration of 225secs, with success rate 55%, returns 175% of magic damage received back to enemy.
Level 26: MP -49, for duration of 230secs, with success rate 56%, returns 180% of magic damage received back to enemy.
Level 27: MP -48, for duration of 235secs, with success rate 57%, returns 185% of magic damage received back to enemy.
Level 28: MP -47, for duration of 240secs, with success rate 58%, returns 190% of magic damage received back to enemy.
Level 29: MP -46, for duration of 245secs, with success rate 59%, returns 195% of magic damage received back to enemy.
Level 30: MP -45, for duration of 250secs, with success rate 60%, returns 200% of magic damage received back to enemy.

Bahamut---Master Level: 30---Type: Active---Pre-requisite: Summon Dragon Lv. 15
Description: Temporarily summons Bahamut, a holy dragon. Attacks up to 3 monsters.
Level 1: MP -13, Basic attack 113, for 15 secs
Level 2: MP -16, Basic attack 116, for 20 secs
Level 3: MP -19, Basic attack 119, for 25 secs
Level 4: MP -22, Basic attack 122, for 30 secs
Level 5: MP -25, Basic attack 125, for 35 secs
Level 6: MP -28, Basic attack 128, for 40 secs
Level 7: MP -31, Basic attack 131, for 45 secs
Level 8: MP -34, Basic attack 134, for 50 secs
Level 9: MP -37, Basic attack 137, for 55 secs
Level 10: MP -40, Basic attack 140, for 60 secs
Level 11: MP -43, Basic attack 144, for 65 secs
Level 12: MP -46, Basic attack 148, for 70 secs
Level 13: MP -49, Basic attack 152, for 75 secs
Level 14: MP -52, Basic attack 156, for 80 secs
Level 15: MP -55, Basic attack 160, for 85 secs
Level 16: MP -58, Basic attack 164, for 90 secs
Level 17: MP -61, Basic attack 168, for 95 secs
Level 18: MP -64, Basic attack 172, for 100 secs
Level 19: MP -67, Basic attack 176, for 105 secs
Level 20: MP -70, Basic attack 180, for 110 secs
Level 21: MP -73, Basic attack 185, for 115 secs
Level 22: MP -76, Basic attack 190, for 120 secs
Level 23: MP -79, Basic attack 195, for 125 secs
Level 24: MP -82, Basic attack 200, for 130 secs
Level 25: MP -85, Basic attack 205, for 135 secs
Level 26: MP -88, Basic attack 210, for 140 secs
Level 27: MP -91, Basic attack 215, for 145 secs
Level 28: MP -94, Basic attack 220, for 150 secs
Level 29: MP -97, Basic attack 225, for 155 secs
Level 30: MP -100, Basic attack 230, for 160 secs

Infinity---Master Level: 30---Type: Active
Description: Enables one to draw magic powers from sources around the area and use it for a time being in place of one's own MP. Time required between skills: 10 minutes.
Level 1: For 11 secs, Mana is left indicted.
Level 2: For 12 secs, Mana is left indicted.
Level 3: For 13 secs, Mana is left indicted.
Level 4: For 14 secs, Mana is left indicted.
Level 5: For 15 secs, Mana is left indicted.
Level 6: For 16 secs, Mana is left indicted.
Level 7: For 17 secs, Mana is left indicted.
Level 8: For 18 secs, Mana is left indicted.
Level 9: For 19 secs, Mana is left indicted.
Level 10: For 20 secs, Mana is left indicted.
Level 11: For 21 secs, Mana is left indicted.
Level 12: For 22 secs, Mana is left indicted.
Level 13: For 23 secs, Mana is left indicted.
Level 14: For 24 secs, Mana is left indicted.
Level 15: For 25 secs, Mana is left indicted.
Level 16: For 26 secs, Mana is left indicted.
Level 17: For 27 secs, Mana is left indicted.
Level 18: For 28 secs, Mana is left indicted.
Level 19: For 29 secs, Mana is left indicted.
Level 20: For 30 secs, Mana is left indicted.
Level 21: For 31 secs, Mana is left indicted.
Level 22: For 32 secs, Mana is left indicted.
Level 23: For 33 secs, Mana is left indicted.
Level 24: For 34 secs, Mana is left indicted.
Level 25: For 35 secs, Mana is left indicted.
Level 26: For 36 secs, Mana is left indicted.
Level 27: For 37 secs, Mana is left indicted.
Level 28: For 38 secs, Mana is left indicted.
Level 29: For 39 secs, Mana is left indicted.
Level 30: For 40 secs, Mana is left indicted.

Holy Shield---Master Level: 30---Type: Supportive
Description: Temporarily provides all of the party members a buff that prevents them from suffering any abnormal status. Time required between skills: 2 minutes.
Level 1: MP -12, for 11 secs.
Level 2: MP -14, for 12 secs.
Level 3: MP -16, for 13 secs.
Level 4: MP -18, for 14 secs.
Level 5: MP -20, for 15 secs.
Level 6: MP -22, for 16 secs.
Level 7: MP -24, for 17 secs.
Level 8: MP -26, for 18 secs.
Level 9: MP -28, for 19 secs.
Level 10: MP -30, for 20 secs.
Level 11: MP -22, for 21 secs.
Level 12: MP -24, for 22 secs.
Level 13: MP -26, for 23 secs.
Level 14: MP -28, for 24 secs.
Level 15: MP -30, for 25 secs.
Level 16: MP -32, for 26 secs.
Level 17: MP -34, for 27 secs.
Level 18: MP -36, for 28 secs.
Level 19: MP -38, for 29 secs.
Level 20: MP -40, for 30 secs.
Level 21: MP -31, for 31 secs.
Level 22: MP -32, for 32 secs.
Level 23: MP -33, for 33 secs.
Level 24: MP -34, for 34 secs.
Level 25: MP -35, for 35 secs.
Level 26: MP -36, for 36 secs.
Level 27: MP -37, for 37 secs.
Level 28: MP -38, for 38 secs.
Level 29: MP -39, for 39 secs.
Level 30: MP -40, for 40 secs.

Resurrection---Master Level: 10---Type: Supportive
Description: Resurrects a member instantly.
Level 1: MP -85, time required between skills: 57 minutes
Level 2: MP -80, time required between skills: 54 minutes
Level 3: MP -75, time required between skills: 51 minutes
Level 4: MP -70, time required between skills: 48 minutes
Level 5: MP -65, time required between skills: 45 minutes
Level 6: MP -60, time required between skills: 42 minutes
Level 7: MP -55, time required between skills: 39 minutes
Level 8: MP -50, time required between skills: 36 minutes
Level 9: MP -45, time required between skills: 33 minutes
Level 10: MP -40, time required between skills: 30 minutes

Angel's Ray---Master Level: 30---Type: Active
Description: Attacks a single monster with a holy arrow, incurring tremendous holy damages. Level 1: MP -16, Basic attack 123, Mastery 15%
Level 2: MP -16, Basic attack 126, Mastery 15%
Level 3: MP -16, Basic attack 129, Mastery 15%
Level 4: MP -16, Basic attack 132, Mastery 20%
Level 5: MP -16, Basic attack 135, Mastery 20%
Level 6: MP -16, Basic attack 138, Mastery 20%
Level 7: MP -16, Basic attack 141, Mastery 25%
Level 8: MP -16, Basic attack 144, Mastery 25%
Level 9: MP -16, Basic attack 147, Mastery 25%
Level 10: MP -16, Basic attack 150, Mastery 30%
Level 11: MP -24, Basic attack 154, Mastery 30%
Level 12: MP -24, Basic attack 158, Mastery 30%
Level 13: MP -24, Basic attack 162, Mastery 35%
Level 14: MP -24, Basic attack 166, Mastery 35%
Level 15: MP -24, Basic attack 170, Mastery 35%
Level 16: MP -24, Basic attack 174, Mastery 40%
Level 17: MP -24, Basic attack 178, Mastery 40%
Level 18: MP -24, Basic attack 182, Mastery 40%
Level 19: MP -24, Basic attack 186, Mastery 45%
Level 20: MP -24, Basic attack 190, Mastery 45%
Level 21: MP -30, Basic attack 195, Mastery 45%
Level 22: MP -30, Basic attack 200, Mastery 50%
Level 23: MP -30, Basic attack 205, Mastery 50%
Level 24: MP -30, Basic attack 210, Mastery 50%
Level 25: MP -30, Basic attack 215, Mastery 55%
Level 26: MP -29, Basic attack 220, Mastery 55%
Level 27: MP -28, Basic attack 225, Mastery 55%
Level 28: MP -27, Basic attack 230, Mastery 60%
Level 29: MP -26, Basic attack 235, Mastery 60%
Level 30: MP -25, Basic attack 240, Mastery 60%

Genesis---Master Level: 30---Type: Active
Description: A holy ray of light falls from the sky, attacks up to 15 monsters at one time. Incurs tremendous holy damages to the attacked.
Level 1: MP -2100, Basic attack 430
Level 2: MP -2200, Basic attack 440
Level 3: MP -2300, Basic attack 450
Level 4: MP -2400, Basic attack 460
Level 5: MP -2500, Basic attack 470
Level 6: MP -2600, Basic attack 480
Level 7: MP -2700, Basic attack 490
Level 8: MP -2800, Basic attack 500
Level 9: MP -2900, Basic attack 510
Level 10: MP -3000, Basic attack 520
Level 11: MP -3100, Basic attack 530
Level 12: MP -3200, Basic attack 540
Level 13: MP -3300, Basic attack 550
Level 14: MP -3400, Basic attack 560
Level 15: MP -3500, Basic attack 570
Level 16: MP -3600, Basic attack 580
Level 17: MP -3700, Basic attack 590
Level 18: MP -3800, Basic attack 600
Level 19: MP -3900, Basic attack 610
Level 20: MP -4000, Basic attack 620
Level 21: MP -3950, Basic attack 625
Level 22: MP -3900, Basic attack 630
Level 23: MP -3850, Basic attack 635
Level 24: MP -3800, Basic attack 640
Level 25: MP -3750, Basic attack 645
Level 26: MP -3700, Basic attack 650
Level 27: MP -3650, Basic attack 655
Level 28: MP -3600, Basic attack 660
Level 29: MP -3550, Basic attack 665
Level 30: MP -3500, Basic attack 670

Awakening---Master Level: 1---Type: Supportive
Description: Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. Time required between skills: 10 Minutes
Level 1: MP - 30 escape from abnormal condition

4th Job Skill Build

120: Angel's Ray(3)
121: Angel's Ray(6)
122: Angel's Ray(9)
123: Angel's Ray(12)
124: Angel's Ray(15)
125: Angel's Ray(18)
126: Angel's Ray(21)
127: Angel's Ray(24)
128: Angel's Ray(27)
129: Angel's Ray(30)
130: Bahamut(3)
131: Bahamut(6)
132: Bahamut(9)
133: Bahamut(12)
134: Bahamut(15)
135: Bahamut(18)
136: Bahamut(21)
137: Bahamut(24)
138: Bahamut(27)
139: Bahamut(30)
140: Maple Warrior(3)
141: Maple Warrior(6)
142: Maple Warrior(9)
143: Maple Warrior(12)
145: Maple Warrior(15)
146: Maple Warrior(18)
147: Maple Warrior(20), Resurrection(1)
148: Resurrection(4)
149: Resurrection(7)
150: Resurrection(10)
151: Genesis(3)
152: Genesis(6)
153: Genesis(9)
154: Genesis(12)
155: Genesis(15)
156: Genesis(18)
157: Genesis(21)
158: Genesis(24)
159: Genesis(27)
160: Genesis(30)
161: Infinity(3)
162: Infinity(6)
163: Infinity(9)
164: Infinity(12)
165: Infinity(15)
166: Infinity(18)
167: Infinity(21)
168: Infinity(24)
169: Infinity(27)
170: Infinity(30)
171: Big Bang(3)
172: Big Bang(6)
173: Big Bang(9)
174: Big Bang(12)
175: Big Bang(15)
176: Big Bang(18)
177: Big Bang(21)
178: Big Bang(24)
179: Big Bang(27)
180: Big Bang(30)
181: Mana Reflection(3)
182: Mana Reflection(6)
183: Mana Reflection(9)
184: Mana Reflection(12)
185: Mana Reflection(15)
186: Mana Reflection(18)
187: Mana Reflection(21)
188: Mana Reflection(24)
189: Mana Reflection(27)
190: Mana Reflection(30)
191: Holy Shield(3)
192: Holy Shield(6)
193: Holy Shield(9)
194: Holy Shield(12)
195: Holy Shield(15)
196: Holy Shield(18)
197: Holy Shield(21)
198: Holy Shield(24)
199: Holy Shield(27)
200: Holy Shield(30)

Training Spots

120+: Jr. Newties, Nest Golem, Skelegons, Skelosaurus, Papalatus, Zakum, Pianus,
or Horntail. ( Horntail is not recommended till higher lvls, I’d say around 130+ but that’s just me.)

Ok that’s it for my guide tell me if you see any wrong information or if I for got anything and tell me what u think about it overall and feel free to ask any questions.

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Zuxtron
Blue ribbon pig
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Re: Cleric/Priest/Bishop Guide

Post by Zuxtron » Sun Feb 22, 2009 8:47 pm

Not sure because I don't play a mage, but my brother does and I think it's a better idea to put your first SP point in "Increasing MP recovery". You'll need to leech off other players to level but in the end you get to max "Increasing max MP" earlier which means more MP points.

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prokila00
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Re: Cleric/Priest/Bishop Guide

Post by prokila00 » Sun Mar 01, 2009 6:30 pm

yu could do that to get that to get higher mp but training through those lvls would be hell

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go510
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Re: Cleric/Priest/Bishop Guide

Post by go510 » Wed Apr 29, 2009 10:20 pm

wow it's sooo long (cool) Hmm, is there a short cut to this? (exellent)

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jonlin
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Re: Cleric/Priest/Bishop Guide

Post by jonlin » Sun May 03, 2009 5:51 pm

doubt it lol hmmm why not summon dragon 1 first or genesis 1 first?

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bboyz4
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Re: Cleric/Priest/Bishop Guide

Post by bboyz4 » Sun Aug 09, 2009 10:48 pm

SO LONG LOLZ!@!!!!!!!!!!!!!!!!!!!! (cool) (cool)

iLolAtYou
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Re: Cleric/Priest/Bishop Guide

Post by iLolAtYou » Sun Aug 23, 2009 9:53 pm

thats so freakin longggg o.o how long did it take you to finish that (F6)

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GLacko
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Re: Cleric/Priest/Bishop Guide

Post by GLacko » Tue Jan 12, 2010 5:14 am

it is an okay guide. i rate it 6.5/10.

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