Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

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skygar9
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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby skygar9 » Wed Jul 29, 2009 3:50 pm

chobbilight wrote:brawlers sux
cause of the low acc i cant train on horney mushroom and i'm lvl 22

Yeah I know after you try KoC and think that GMS is better than EMS then try out gunslingers :D

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chobbilight
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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby chobbilight » Wed Jul 29, 2009 3:55 pm

why would i do that?

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby sk8er224 » Thu Aug 06, 2009 3:56 am

Zaylo wrote:
SillySilly wrote:brawlers have stuns and they move faster than warrior.
brawlers have critical strikes but warrior has none.
hb is useless without pot or heal
power gaurd only applies to warrior touch monster so it is useless (F7)
lower range compared to brawlers.


Brawlers definitely win in a pvp (exellent)


brawlers have stuns and they move faster than warrior. No necessarily Mounts make it equal
hb is useless without pot or heal You use pots too genius
power gaurd only applies to warrior touch monster so it is useless Ya enemys run into you to do damage so when were in a mod we dont get hurt
lower range compared to brawlers. Errr Sword s are longer then fists

So ya, no they wouldnt
i think there equal one does fast atks and does low damage and 1 does slow atks and does lots of damege

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Zaylo
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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby Zaylo » Thu Aug 06, 2009 5:10 pm

sk8er224 wrote:
Zaylo wrote:
SillySilly wrote:brawlers have stuns and they move faster than warrior.
brawlers have critical strikes but warrior has none.
hb is useless without pot or heal
power gaurd only applies to warrior touch monster so it is useless (F7)
lower range compared to brawlers.


Brawlers definitely win in a pvp (exellent)


brawlers have stuns and they move faster than warrior. No necessarily Mounts make it equal
hb is useless without pot or heal You use pots too genius
power gaurd only applies to warrior touch monster so it is useless Ya enemys run into you to do damage so when were in a mod we dont get hurt
lower range compared to brawlers. Errr Sword s are longer then fists

So ya, no they wouldnt
i think there equal one does fast atks and does low damage and 1 does slow atks and does lots of damege

they do equal damage but warriors are faster

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby 1LastBreath » Thu Aug 06, 2009 5:27 pm

jonlin wrote:lol in the other thread you said pirataes pwn all =p

some classes beat others, and thiefs happen to be the only class with a chance of beating a warrior.

woo ima Bandit

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby bboyz4 » Sun Aug 09, 2009 11:01 pm

i'm starting to like ms again >.>

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby Rugard » Tue Aug 11, 2009 6:47 am

O.o this subject haven't died? (F3)

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby mkc306 » Thu Aug 13, 2009 2:38 am

chobbilight wrote:uhmmmm why you guys fighting about pirate and warriors
warriors pwn whit dmg, but pirates are faster whit attcking theres no point in this fighing (F2) (dont get mad at me i was only saying something) (redface)


Agreed....

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby bluemaple78 » Thu Aug 13, 2009 12:09 pm

warrior pwns all :D (redface)

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby Deltice » Tue Sep 01, 2009 1:21 am

Zaylo, why do you always have to be bashing other classes? (F4)
All classes are good in different ways. It's not always about how much damage you do. If you do tons of damage but have no fun would it be worth playing that character?
Also, corkscrew does 420% damage when at maxed level and when charged max, you also can move while charging it.

ALSO: To the person who said HB is useless without pots or healing, your normal hp is too if you don't use pots and don't have heal. HB also helps cut post costs when you use percentage based pots (Ex. Honsters, easily bought from NLC), and it can help you survive certain monster hits.

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby mochimonsta » Fri Sep 04, 2009 3:39 am

If you read, warriors are famous for theyre raw damage so yea warriors are still better in def, att, and everyting exept speed but if you measure carefull, alll the brawler moves are extremely lang and have a long wait time making thewm even more useless.and the quick punch vs a warriors swing is 1:1.25 so you can't really tell a big diffence in speed and brawlers dmg are more unstable

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby turanza » Thu Oct 29, 2009 12:30 pm

by the way (skygar9-2) ...
my brawler can charge corkscrew blow while walking. (skygar9-5)

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby Rugard » Wed Nov 04, 2009 12:57 am

Sigh.....still haven finish ar? (F7)
Warriors ARE stronger than pirates
However.....when both are 4th job, pirate can 1 hit kill warriors with a maxed dragon strike or a lvl 10+ demolition (exellent)
Warriors don't have long range attacks~ so too bad

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby bugtrapper » Wed Nov 04, 2009 1:17 am

(hothead) i actually think brawlers r better cuz they hav many skills with invincible frames = no hits which = no dmg=can be touching the monster without dmg (cool) warrior = get dmg alot but only good if a dark knight 4 zerk (redface)

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby turanza » Wed Nov 04, 2009 7:51 am

who said hyper body is useless if you dont have pots? (F7)
hyper body just increases your hit points, it may seem as if your hit points have been cut in half but its the exact SAME as your normal hp, so say a cleric heals you and you have twice the health you once had, your hp bar may be cut in half when you first use hyper body, but you'll find that it decreases the normal rate your whole hp bar would if you didnt have hyper body on

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Rule

Postby dexman557 » Mon Jan 18, 2010 2:37 am

Every class has stuff there good at and stuff there bad at (hothead)

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Ru

Postby jonlin » Thu May 06, 2010 9:05 pm

Rugard wrote:Sigh.....still haven finish ar? (F7)
Warriors ARE stronger than pirates
However.....when both are 4th job, pirate can 1 hit kill warriors with a maxed dragon strike or a lvl 10+ demolition (exellent)
Warriors don't have long range attacks~ so too bad

actually, 4th job pallys have holy hammer, like 900% and massive range at max, starts at like 450% dmg and same range,
3rd job crusaders - dks have shout and dragon roar, stuns, dragon roar is slightly larger range but massive amount of hp taken, no cost in hp but less range for shout.

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Ru

Postby polortide66 » Tue Jun 01, 2010 3:29 pm

i'm just gonna have to go with jonlin here becaus my dawn warrior hits 3.9k dmg at lvl 55....i have seen a lvl 68 brawler struggle to hit 3.5 with corkscrew punch, therefor making warriors the dominant class

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skygar9
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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Ru

Postby skygar9 » Tue Jul 20, 2010 4:12 am

polortide66 wrote:i'm just gonna have to go with jonlin here becaus my dawn warrior hits 3.9k dmg at lvl 55....i have seen a lvl 68 brawler struggle to hit 3.5 with corkscrew punch, therefor making warriors the dominant class

Dawn Warrior? No, it's Soul Warrior.

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Re: Prepare To Be Pwned: Why Infighters Suck and Warroirs Ru

Postby Wizit6134 » Wed Aug 25, 2010 6:59 pm

It matters how u want to fight is the best to u. there are different belives(idk how to spell lol (F6) ) warriors are strong pirates got speed. w/e. i fell like one of those hippies/sages dudes (gatorade-2)


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