theif guide skill buld :P

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sk8er224
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theif guide skill buld :P

Post by sk8er224 » Mon Nov 16, 2009 11:43 pm

Lvl 10 to 30
To read this skill build 16 – 18 means Level 16, 17 and 18 [Level 16 to 18]. For 20 – 20, it means only Level 20. The guide below is purely a personal recommendation and need not be followed. Each skill listed below has advices/tips shared by senior players to guide you in building your character!
Assassin (Recommended!)
Bandit-Sin means they use assassin build to gain attacking range to level up more quickly, and when they reach 2nd job, they choose Bandit job in Thief. 1st job assassins use claw to throw throwing-star that can be purchased and recharge in potion shop.
10 – 10 : Lucky Seven 1
11 – 11 : Nimble Body 3
12 – 13 : Keen Eyes 3
14 – 14 : Keey Eyes 2 [MAX], Lucky Seven 1
15 – 16 : Lucky Seven 3
17 – 17 : Lucky Seven 2, Save SP 1
18 – 19 : Save SP 3
20 – 20 : Lucky Seven 10 [MAX]
21 – 25 : Nimble Body 3
26 – 26 : Nimble Body 2 [MAX], Disorder 1
27 – 27 : Disorder 2, Dark Sight 1
28 – 30 : Dark Sight 3
Summary – Total 61 SP
Lucky Seven 20 [MAX] / Nimble Body 20 [MAX] / Keen Eyes 8 [MAX]
Disorder [3/20] / Dark Sight [4/20] / Double Stab [0/20]
Reason for this Build
The core skills for a future assassin is basically Lucky 7, Nimble Body and Keen Eyes. Add 1 SP (Skill Point) into Lucky 7 so you can spend your MP. Lucky 7 uses Claw to throw star. Keen Eyes is maxed first because you will need the extra range to hit monsters from far. Once it is maxed, you can hit monsters to the corner of your screen! With this skill max, you don’t waste throwing-stars that won’t hit monsters that are far away from you. Then max out Lucky 7 as your core attacking skill so you can train on powerful mobs with better EXP (Experience). Next add SP into Nimble Body to provide you with additional avoidability and accuracy. The avoidability makes Thief special, as they can avoid monster when bumping against them, in the long run, you save tons of HP Potions! (MS3)


Bandit (Recommended!)
This is the common build for bandit that use dagger to train in 1st job. Dark Sight is useful for 4th job skill (Assassination). How assassination works? The longer you are in dark sight, the charge more damage.
10 – 10 : Double Stab 1
11 – 16 : Double Stab 3 [MAX]
17 – 17 : Double Stab 1, Nimble Body 2
18 – 23 : Nimble Body 3 [MAX]
24 – 24 : Disorder 3
25 – 30 : Dark Sight 3
Summary – Total 61 SP
Lucky Seven [0/20] / Nimble Body 20 [MAX] / Keen Eyes [0/8]
Disorder [3/20] / Dark Sight [18/20] / Double Stab 20 [MAX]
Reason for this Build
Thief who wants to use dagger to attack should add Double Stab as their core attacking skill. Once that is max, add Nimble Body to boost your accuracy and avoidability. Add 3 SP (Skill Points) into Disorder to activate Dark Sight. Disorder is not useful at higher levels, so it is recommended not to add more than 3 SP into Disorder. The remaining SP is added into Dark Sight since Bandit at 4th Job requires a Dark Sight to increase its damage! The 4th Job Skill is called Assassinate whereby the longer you are in Dark Sight, the chances of Critical and Damage increases! (heart)
lvl 30 to 70
Assassin
it is for those who wants to have more damage in the early stage with critical! For Speed Build, replace Critical Throw with Haste, and vice versa.
30 – 30 : Claw Mastery 1
31 – 31 : Claw Mastery 2, Critical Throw 1
32 – 40 : Critical Throw 3
41 – 41 : Critical Throw 2 [MAX], Claw Mastery 1
42 – 42 : Claw Mastery 1, Claw Booster 2
43 – 43 : Claw Booster 3
44 – 49 : Haste 3
50 – 50 : Haste 2 [MAX], Endure 1
51 – 51 : Endure 2, Drain 1
52 -52 : Drain 3
53 – 57 : Claw Mastery 3 [MAX]
58 – 58 : Drain 1, Booster 2
59 – 62 : Booster 3
63 – 63 : Booster 1 [MAX], Drain 2
64 – 70 : Drain 3 [MAX]
Summary – Total 121 SP
Claw Mastery 20 [MAX] / Claw Booster 20 [MAX] / Haste 20 [MAX] / Critical Throw 30 [MAX]
Drain [28/30] / Endure [3/20]
Reason for this build
This build is recommended for non-funded assassins where their equipment could not provide them additional weapon attack (from pure weapon attack or LUK equipments), critical throw helps alot in increasing the damage and stablizing the damage from Lucky 7. For funded assassins, they would max Haste first since their damage is sufficient to 1 hit KO monsters. Its best to max out primary skills or skills that boost damage (e.g. critical) before other supportive skills (e.g. booster/haste) as it will help alot in having to train on different types of monsters with higher HP.


Bandit Common Build
Recommended build for all bandits. Most players follow this route.
30 – 30 : Dagger Mastery 1
31 – 36 : Dagger Mastery 3
37 – 46 : Savage Blow 3 [MAX]
47 – 47 : Dagger Booster 3
48 – 48 : Dagger Booster 2, Haste 1
49 – 54 : Haste 3
55 – 55 : Haste 1 [MAX], Dagger Booster 2
56 – 59 : Dagger Booster 3
60 – 60 : Dagger Booster 1 [MAX], Dagger Mastery 1 [MAX], Endure 1
61 – 66 : Endure 3 [MAX]
67 – 67 : Endure 1 [MAX], Dark Sight 2 [MAX]
68 – 70 : Steal 3 / Free 3 SP
Summary
Dagger Mastery 20 [MAX] / Dagger Booster 20 [MAX] / Haste 20 [MAX] / Endure 20 [MAX]
Savage Blow 30 [MAX] / Dark Sight +2 [MAX] / Steal [9/30]
Reason for this Build
Dagger Mastery is added first to dish out stable damage. Savage Blow is max second to replace Double Stab 1st Job Skill for more damage. Haste is later add on to speed up training. Endure is added at the end which is the time you train on higher level monsters located in El Nath (cold area) that requires Endure healing protection or Aquarium (water world). 9 Free SP to be allocated into Steal or anything that you wish.

lvl 70 to 120
Hermit Skill Build
Recommended for training at places where you kill each monster one by one.
70 – 70 : Shadow Partner 1
71 – 79 : Shadow Partner 3
80 – 80 : Shadow Partner 2, Avenger 1
81 – 81 : Avenger 3
82 – 82 : Avenger 1, Flash Jump 2
83 – 86 : Flash Jump 3 (Flash Jump Level 14 – Can clear Viking Gap Both Ways)
87 – 89 : Alchemist 3
90 – 90 : Alchemist 2, Avenger 1 (Alchemist Level 11 – Unagis are powerful)
91 – 95 : Avenger 3 (Avenger Level 21 – 6 hit Avenger!)
96 – 97 : Flash Jump 3
098 – 100 : Avenger 3
101 – 103 : Alchemist 3
104 – 109 : Meso UP 3
110 – 110 : Meso UP 2, Free 1 SP
111 – 120 : 31 Free SP [You can add into Shadow Meso or Shadow Web]
Summary – Total 151 SP [Free 31 SP]
Shadow Partner 30 [MAX] / Alchemist 20 [MAX] / Meso UP 20 [MAX] / Avenger 30 [MAX]
Flash Jump 20 [MAX] / Shadow Meso [0/30] / Shadow Web [0/20]
Reasons for this Build
Shadow Partner (also known as CopyCat) is added first to boost your primary skill (Lucky 7) damage by throwing the star twice! 5 SP (skill points) is added into Avenger to activate Flash Jump. Flash Jump is pumped until master level 14 so you could train effectively in Viking. Alchemist is added to enhance potion effectiveness, so you can bring in lesser pots (saves meso) and hold more throwing stars. Avenger is later maxed to be able to do mobbing (mob training or farming meso on low level monsters). Alchemist is added first than Meso UP because alchemist saves meso on the spot (while using potion and before) while Meso UP is only good if you pick up (loot) the meso on the floor. 31 Free SP can be allocated either into Shadow Meso or Shadow Web (its your choice!)

Appleger Chief Bandit Skill Build – Band of thieves (BOT) Build
BOT is maxed first so you can train in mob areas.
70 – 70 : Assaulter 1
71 – 74 : Band of Thieves 3
75 – 75 : Save 3 SP
76 – 76 : Band of Thieves 3 + [Free 3 SP]
77 – 85 : Assaulter 3
86 – 86 : Assaulter 2 [MAX], Chakra 1
87 – 87 : Meso Guard 1, Chakra 2
88 – 89 : Meso Guard 3
90 – 99 : Meso Explosion 3 [MAX]
100 – 105 : PickPocket 3
106 – 106 : PickPocket 2 [MAX], Meso Guard 1
107 – 110 : Meso Guard 3 [MAX]
111 – 111 : Save 3 SP
112 – 112 : Band of Thieves 3 + [Free 3 SP]
113 – 113 : Save 3 SP
114 – 114 : Band of Thieves 3 + [Free 3 SP] [MAX]
115 – 119 : Chakra 3
120 – 120 : Chakra 2 [MAX], Shield Mastery 1
Summary – Total 151 SP
Band of Thieves 30 [MAX] / Assaulter 30 [MAX] / Pickpocket 20 [MAX] / Meso Explosion 30 [MAX]
Meso Guard 20 [MAX]/ Chakra 20 [MAX] / Shield Mastery [1/20]
Reasons for this Build
According to konggal/lapplegerl (MSEA Bootes Player): BOT build means training at Forest of Golem from lvl 70-90, there the spawn and drop is really good and you can earn lots of mesos there too. For every 6 lvls of BOT, the damage will be highest. I don’t recommend you to use BOT whose level is less than 12, because it is just a waste of MP. Just use SB, the dmg is good anyway. Why pump BOT into lvl 18 only initialy? Because it is not easy to find 5 or 6 MG or other mobs together at the same time. A lvl 18 BOT is enough to sustain you. But AST is a must to max.

lvl 120 to 200
Normal NightLord Build (Easy)

This build would be a Good Choice For People Who are Unable to Go into Zakum.
_
120 – 125 : Venom 3
126 – 126 : Venom 2, Fake 1
127 – 127 : Fake 3
128 – 128 : Fake 1, Ninja Ambush 2
129 – 134 : Ninja Ambush 3
135 – 137 : Soul Javelin 3
138 – 138 : Soul Javelin 1, Triple Throw 2
139 – 144 : Triple Throw 3
145 – 145 : Triple Throw 1
146 – 151 : Soul Javelin 3
152 – 152 : Soul Javelin 2, Ninja Ambush 1
153 – 155 : Ninja Ambush 3
156 – 158 : Venom 3
159 – 159 : Venom 1, Maple Warrior 2
160 – 165 : Maple Warrior 3
166 – 174 : Ninja Storm 3 (Ninja Storm Max!)
175 – 180 : Showdown 3
181 – 181 : Showdown 2, Triple Throw 1
182 – 184 : Triple Throw 3
185 – 193 : Fake 3
194 – 196 : Maple Warrior 3
197 – 197 : Maple Warrior 1


Shadower Common Build
20 – 120 : Boomerang Step 1
121 – 121 : Enchant Venom 1, Fake 1, Assassinate 1
122 – 122 : Boomerang Step 2, Maple Warrior 1
123 – 131 : Boomerang Step 3 (Boomerang Step Max!)
132 – 140 : Enchant Venom 3
141 – 141 : Enchant Venom 2, Fake 1 (Enchant Venom Max!)
142 – 150 : Fake 3
151 – 151 : Fake 1, Assassinate 2 (Fake Max!)
152 – 160 : Assassinate 3 (Assassinate Max!)
161 – 166 : Maple Warrior 3
167 – 167 : Maple Warrior 1, Showdown 2
168 – 177 : Smoke Shell 3 (Smoke Shell Max!)
178 – 187 : Ninja Ambush (Ninja Ambush Max!)
188 – 196 : Showdown 3
197 – 197 : Showdown 1, Free 2 SP
198 – 200 : Free 3 SP

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sk8er224
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Posts:30
Joined:Sun Jul 26, 2009 3:36 am

Re: theif guide skill buld :P

Post by sk8er224 » Tue Nov 17, 2009 1:21 pm

dam forgotto put this in the guide section (F7) (F7) (F7)

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dexman557
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Location:faraway and you will never know

Re: theif guide skill buld :P

Post by dexman557 » Wed Jan 20, 2010 12:53 am

nice build how long did it take you to write that

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